ACE3/addons/switchunits/ACE_Settings.hpp

50 lines
1.6 KiB
C++

class ACE_Settings {
class GVAR(enableSwitchUnits) {
category = CSTRING(Module_DisplayName);
value = 0;
typeName = "BOOL";
};
class GVAR(switchToWest) {
category = CSTRING(Module_DisplayName);
displayName = CSTRING(SwitchToWest_DisplayName);
description = CSTRING(SwitchToWest_Description);
value = 0;
typeName = "BOOL";
};
class GVAR(switchToEast) {
category = CSTRING(Module_DisplayName);
displayName = CSTRING(SwitchToEast_DisplayName);
description = CSTRING(SwitchToEast_Description);
value = 0;
typeName = "BOOL";
};
class GVAR(switchToIndependent) {
category = CSTRING(Module_DisplayName);
displayName = CSTRING(SwitchToIndependent_DisplayName);
description = CSTRING(SwitchToIndependent_Description);
value = 0;
typeName = "BOOL";
};
class GVAR(switchToCivilian) {
category = CSTRING(Module_DisplayName);
displayName = CSTRING(SwitchToCivilian_DisplayName);
description = CSTRING(SwitchToCivilian_Description);
value = 0;
typeName = "BOOL";
};
class GVAR(enableSafeZone) {
category = CSTRING(Module_DisplayName);
displayName = CSTRING(EnableSafeZone_DisplayName);
description = CSTRING(EnableSafeZone_Description);
value = 1;
typeName = "BOOL";
};
class GVAR(safeZoneRadius) {
category = CSTRING(Module_DisplayName);
displayName = CSTRING(SafeZoneRadius_DisplayName);
description = CSTRING(SafeZoneRadius_Description);
value = 100;
typeName = "SCALAR";
};
};