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Arma3_Epoch/ACE3
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9bcabd081b2aead1d3e03f305fb1f3a66111344b
ACE3/addons/overheating/functions
History
esteldunedain 9bcabd081b Reorder the fireEH function to allow particle effects for nearby remote players. Add a setting for that (default off).
2016-01-19 17:24:01 -03:00
..
fnc_checkTemperature.sqf
Modernize code
2015-12-28 16:04:56 -06:00
fnc_clearJam.sqf
Modernize code
2015-12-28 16:04:56 -06:00
fnc_displayTemperature.sqf
Modernize code
2015-12-28 16:04:56 -06:00
fnc_firedEH.sqf
Reorder the fireEH function to allow particle effects for nearby remote players. Add a setting for that (default off).
2016-01-19 17:24:01 -03:00
fnc_handleTakeEH.sqf
Modernize code
2015-12-28 16:04:56 -06:00
fnc_jamWeapon.sqf
Modernize code
2015-12-28 16:04:56 -06:00
fnc_overheat.sqf
Update Heating / Cooling physics numbers
2015-12-28 21:01:56 -06:00
fnc_swapBarrel.sqf
Modernize code
2015-12-28 16:04:56 -06:00
fnc_swapBarrelCallback.sqf
Divide the weapon state variable into two: a temp variable, and a time variable. Only broadcast the temp part and only approximately
2016-01-19 17:03:47 -03:00
fnc_updateTemperature.sqf
Divide the weapon state variable into two: a temp variable, and a time variable. Only broadcast the temp part and only approximately
2016-01-19 17:03:47 -03:00
script_component.hpp
Modernize code
2015-12-28 16:04:56 -06:00
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