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9c4a32d1df
* It just works automagically
32 lines
1.1 KiB
Plaintext
32 lines
1.1 KiB
Plaintext
/*
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* Author: Glowbal, Ruthberg
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* Module for adjusting the advanced ballistics settings
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*
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* Arguments:
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* 0: The module logic <LOGIC>
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* 1: units <ARRAY>
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* 2: activated <BOOL>
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*
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* Return Value:
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* None
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*
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* Example:
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* [LOGIC, [bob, kevin], true] call ace_advanced_ballistics_fnc_initModuleSettings
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*
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* Public: No
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*/
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#include "script_component.hpp"
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params ["_logic","_units", "_activated"];
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if !(_activated) exitWith {};
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[_logic, QGVAR(enabled), "enabled"] call EFUNC(common,readSettingFromModule);
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[_logic, QGVAR(muzzleVelocityVariationEnabled), "muzzleVelocityVariationEnabled"] call EFUNC(common,readSettingFromModule);
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[_logic, QGVAR(ammoTemperatureEnabled), "ammoTemperatureEnabled"] call EFUNC(common,readSettingFromModule);
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[_logic, QGVAR(barrelLengthInfluenceEnabled), "barrelLengthInfluenceEnabled"] call EFUNC(common,readSettingFromModule);
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[_logic, QGVAR(bulletTraceEnabled), "bulletTraceEnabled"] call EFUNC(common,readSettingFromModule);
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[_logic, QGVAR(simulationInterval), "simulationInterval"] call EFUNC(common,readSettingFromModule);
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GVAR(simulationInterval) = 0 max GVAR(simulationInterval) min 0.2;
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