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* Allow run when carrying light-weight objects * Use global var instead of macro * add weight check, improve getWeight & conditions * changes from review * changes from review - postInit * add param to ignore PhysX mass * add settings * BI issue tracker in comment * change defaults, remove overweight setting * remove public variable * setting name changes * updating case in statusEffect_addType * move to XEH * derp * Add some extra checks for closed events * Update XEH_postInit.sqf * conditions --------- Co-authored-by: Dystopian <sddex@ya.ru> Co-authored-by: PabstMirror <pabstmirror@gmail.com>
ace_dragging
Adds ability to drag and carry objects.