ACE3/addons/zeus/functions/fnc_moduleSimulation.sqf
Remco Speekenbrink 324bf68614 Add Zeus utility modules
- Add categories to zeus modules to group them based on their functionality
- Add new utility modules:
  1. Toggle simulation
  2. Update editable objects
- Clean up some of the zeus module code (standardise function headers, camel case, etc.)
2016-11-15 12:07:48 +00:00

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/*
* Author: Fisher, SilentSpike
* Toggle Simulation on object.
*
* Arguments:
* 0: The module logic <OBJECT>
*
* Return Value:
* None
*
* Public: No
*/
#include "script_component.hpp"
params ["_logic"];
if !(local _logic) exitWith {};
private _object = attachedTo _logic;
if (isNull _object) then {
[LSTRING(NothingSelected)] call EFUNC(common,displayTextStructured);
} else {
[QEGVAR(common,enableSimulationGlobal), [_object, !(simulationEnabled _object)]] call CBA_fnc_serverEvent;
};
deleteVehicle _logic;