ACE3/addons/zeus/functions/fnc_ui_attributeCargo.sqf
Remco Speekenbrink 324bf68614 Add Zeus utility modules
- Add categories to zeus modules to group them based on their functionality
- Add new utility modules:
  1. Toggle simulation
  2. Update editable objects
- Clean up some of the zeus module code (standardise function headers, camel case, etc.)
2016-11-15 12:07:48 +00:00

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/*
* Author: PabstMirror
* Initalises the ace_cargo attribute of the zeus vehicle attributes display
* (the display shown on double click)
*
* Arguments:
* 0: ace_cargo controls group <CONTROL>
*
* Return Value:
* None
*
* Public: No
*/
#include "script_component.hpp"
params ["_control"];
TRACE_1("params",_control);
private _veh = GETMVAR(BIS_fnc_initCuratorAttributes_target,objNull);
TRACE_1("",_veh);
private _loaded = _veh getVariable [QEGVAR(cargo,loaded), []];
TRACE_1("",_loaded);
_control ctrlRemoveAllEventHandlers "setFocus";
{
(_control controlsGroupCtrl 80086) lbAdd (str _x);
} forEach _loaded;