ACE3/optionals/nouniformrestrictions/CfgVehicles.hpp

259 lines
6.5 KiB
C++

class CfgVehicles {
class Civilian;
class CAManBase;
class B_Soldier_diver_base_F;
class C_man_1;
class I_G_Soldier_F;
class I_G_Soldier_lite_F;
class I_G_Soldier_SL_F;
class I_G_Soldier_TL_F;
class I_G_Soldier_AR_F;
class I_G_medic_F;
class I_G_engineer_F;
class I_G_Soldier_exp_F;
class I_G_Soldier_GL_F;
class I_G_Soldier_M_F;
class I_G_Soldier_LAT_F;
class I_G_Soldier_A_F;
class I_G_officer_F;
class I_Soldier_diver_base_F;
class O_Soldier_diver_base_F;
class I_G_Sharpshooter_F;
class B_Soldier_F;
class Civilian_F: Civilian {
modelSides[] = {6};
};
class SoldierWB: CAManBase {
modelSides[] = {6};
};
class SoldierEB: CAManBase {
modelSides[] = {6};
};
class SoldierGB: CAManBase {
modelSides[] = {6};
};
class B_Soldier_base_F: SoldierWB {
modelSides[] = {6};
};
class B_Soldier_02_f: B_Soldier_base_F {
modelSides[] = {6};
};
class B_Soldier_03_f: B_Soldier_base_F {
modelSides[] = {6};
};
class B_Soldier_04_f: B_Soldier_base_F {
modelSides[] = {6};
};
class B_Soldier_05_f: B_Soldier_base_F {
modelSides[] = {6};
};
class B_RangeMaster_F: B_Soldier_base_F {
modelSides[] = {6};
};
class B_Helipilot_F: B_Soldier_04_f {
modelSides[] = {6};
};
class B_Pilot_F: B_Soldier_05_f {
modelSides[] = {6};
};
class B_helicrew_F: B_Helipilot_F {
modelSides[] = {6};
};
class B_diver_F: B_Soldier_diver_base_F {
modelSides[] = {6};
};
class B_Story_SF_Captain_F: B_Soldier_02_f {
modelSides[] = {6};
};
class B_Story_Protagonist_F: B_Soldier_02_f {
modelSides[] = {6};
};
class b_soldier_survival_F: B_Soldier_base_F {
modelSides[] = {6};
};
class C_man_1_1_F: C_man_1 {
modelSides[] = {6};
};
class C_man_p_fugitive_F: C_man_1 {
modelSides[] = {6};
};
class C_man_p_beggar_F: C_man_p_fugitive_F {
modelSides[] = {6};
};
class C_man_w_worker_F: C_man_1 {
modelSides[] = {6};
};
class C_scientist_F: C_man_w_worker_F {
modelSides[] = {6};
};
class C_man_hunter_1_F: C_man_1 {
modelSides[] = {6};
};
class C_man_pilot_F: C_man_1 {
modelSides[] = {6};
};
class C_journalist_F: C_man_1 {
modelSides[] = {6};
};
class I_G_Soldier_base_F: SoldierGB {
modelSides[] = {6};
};
class B_G_Soldier_F: I_G_Soldier_F {
modelSides[] = {6};
};
class O_G_Soldier_F: I_G_Soldier_F {
modelSides[] = {6};
};
class B_G_Soldier_lite_F: I_G_Soldier_lite_F {
modelSides[] = {6};
};
class O_G_Soldier_lite_F: I_G_Soldier_lite_F {
modelSides[] = {6};
};
class B_G_Soldier_SL_F: I_G_Soldier_SL_F {
modelSides[] = {6};
};
class O_G_Soldier_SL_F: I_G_Soldier_SL_F {
modelSides[] = {6};
};
class B_G_Soldier_TL_F: I_G_Soldier_TL_F {
modelSides[] = {6};
};
class O_G_Soldier_TL_F: I_G_Soldier_TL_F {
modelSides[] = {6};
};
class B_G_Soldier_AR_F: I_G_Soldier_AR_F {
modelSides[] = {6};
};
class O_G_Soldier_AR_F: I_G_Soldier_AR_F {
modelSides[] = {6};
};
class B_G_medic_F: I_G_medic_F {
modelSides[] = {6};
};
class O_G_medic_F: I_G_medic_F {
modelSides[] = {6};
};
class B_G_engineer_F: I_G_engineer_F {
modelSides[] = {6};
};
class O_G_engineer_F: I_G_engineer_F {
modelSides[] = {6};
};
class B_G_Soldier_exp_F: I_G_Soldier_exp_F {
modelSides[] = {6};
};
class O_G_Soldier_exp_F: I_G_Soldier_exp_F {
modelSides[] = {6};
};
class B_G_Soldier_GL_F: I_G_Soldier_GL_F {
modelSides[] = {6};
};
class O_G_Soldier_GL_F: I_G_Soldier_GL_F {
modelSides[] = {6};
};
class B_G_Soldier_M_F: I_G_Soldier_M_F {
modelSides[] = {6};
};
class O_G_Soldier_M_F: I_G_Soldier_M_F {
modelSides[] = {6};
};
class B_G_Soldier_LAT_F: I_G_Soldier_LAT_F {
modelSides[] = {6};
};
class O_G_Soldier_LAT_F: I_G_Soldier_LAT_F {
modelSides[] = {6};
};
class B_G_Soldier_A_F: I_G_Soldier_A_F {
modelSides[] = {6};
};
class O_G_Soldier_A_F: I_G_Soldier_A_F {
modelSides[] = {6};
};
class B_G_officer_F: I_G_officer_F {
modelSides[] = {6};
};
class O_G_officer_F: I_G_officer_F {
modelSides[] = {6};
};
class I_G_Story_SF_Captain_F: B_G_Soldier_F {
modelSides[] = {6};
};
class I_Soldier_base_F: SoldierGB {
modelSides[] = {6};
};
class I_Soldier_03_F: I_Soldier_base_F {
modelSides[] = {6};
};
class I_Soldier_04_F: I_Soldier_base_F {
modelSides[] = {6};
};
class I_officer_F: I_Soldier_base_F {
modelSides[] = {6};
};
class I_diver_F: I_Soldier_diver_base_F {
modelSides[] = {6};
};
class O_Soldier_base_F: SoldierEB {
modelSides[] = {6};
};
class O_Soldier_02_F: O_Soldier_base_F {
modelSides[] = {6};
};
class O_officer_F: O_Soldier_base_F {
modelSides[] = {6};
};
class O_diver_F: O_Soldier_diver_base_F {
modelSides[] = {6};
};
class C_Driver_1_F: C_man_1 {
modelSides[] = {6};
};
class C_Marshal_F: B_RangeMaster_F {
modelSides[] = {6};
};
class B_Soldier_VR_F: B_Soldier_base_F {
modelSides[] = {6};
};
class O_Soldier_VR_F: O_Soldier_base_F {
modelSides[] = {6};
};
class I_Soldier_VR_F: I_Soldier_base_F {
modelSides[] = {6};
};
class C_Soldier_VR_F: C_man_1 {
modelSides[] = {6};
};
class B_Protagonist_VR_F: B_Soldier_base_F {
modelSides[] = {6};
};
class O_Protagonist_VR_F: O_Soldier_base_F {
modelSides[] = {6};
};
class I_Protagonist_VR_F: I_Soldier_base_F {
modelSides[] = {6};
};
class B_G_Sharpshooter_F: I_G_Sharpshooter_F {
modelSides[] = {6};
};
class O_G_Sharpshooter_F: I_G_Sharpshooter_F {
modelSides[] = {6};
};
class Underwear_F: B_Soldier_F {
modelSides[] = {6};
};
class C_man_sport_1_F: C_man_1 {
modelSides[] = {6};
};
class C_man_sport_2_F: C_man_1 {
modelSides[] = {6};
};
class C_man_sport_3_F: C_man_1 {
modelSides[] = {6};
};
class C_Man_casual_1_F: C_man_1 {
modelSides[] = {6};
};
};