ACE3/addons/repair/config.cpp
Dystopian 14e92dfb7f
Repair - Add enable setting (#8070)
* Add enable setting

* Optimize eden expressions

Co-authored-by: Filip Maciejewski <veteran29@users.noreply.github.com>

* Add debug

* Update addons/repair/functions/fnc_addRepairActions.sqf

Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>

* Fix strange indent

* Optimize bool to number conversion

Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>

* Prevent run before setting is ready

* Move postInit to EH

* remove all transportRepair = 0

* remove requiredAddons

---------

Co-authored-by: Filip Maciejewski <veteran29@users.noreply.github.com>
Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
Co-authored-by: LinkIsGrim <salluci.lovi@gmail.com>
2023-07-29 07:53:05 +03:00

23 lines
588 B
C++

#include "script_component.hpp"
class CfgPatches {
class ADDON {
name = COMPONENT_NAME;
units[] = {"ACE_Wheel", "ACE_Track"};
weapons[] = {};
requiredVersion = REQUIRED_VERSION;
requiredAddons[] = {"ace_interaction"};
author = ECSTRING(common,ACETeam);
authors[] = {"commy2", "Glowbal", "Jonpas"};
url = ECSTRING(main,URL);
VERSION_CONFIG;
};
};
#include "ACE_Repair.hpp"
#include "ACE_Settings.hpp"
#include "CfgEden.hpp"
#include "CfgEventHandlers.hpp"
#include "CfgMoves.hpp"
#include "CfgVehicles.hpp"