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cc3b669fcd
* fix static fuel stations * Directly compile menus and remove XEH from buildings
40 lines
1.4 KiB
Plaintext
40 lines
1.4 KiB
Plaintext
#include "script_component.hpp"
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["ace_unconscious", {_this call FUNC(handleUnconscious)}] call CBA_fnc_addEventHandler;
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["weapon", FUNC(handlePlayerWeaponChanged)] call CBA_fnc_addPlayerEventHandler;
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if (isServer) then {
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addMissionEventHandler ["HandleDisconnect", {_this call FUNC(handleDisconnect)}];
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};
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[QGVAR(resetLocal), {
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_this call FUNC(resetLocal);
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}] call CBA_fnc_addEventHandler;
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// workaround for static fuel stations
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if (hasInterface) then {
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{
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if (
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configName _x isKindOf "Building" &&
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{isClass (_x >> "ACE_Actions" >> "ACE_MainActions" >> QGVAR(Refuel))} &&
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{getNumber (_x >> "scope") == 2}
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) then {
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TRACE_1("Compiling menu",configName _x);
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[configName _x] call EFUNC(interact_menu,compileMenu);
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};
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} count ('true' configClasses (configFile >> "CfgVehicles"));
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};
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#ifdef DEBUG_MODE_FULL
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diag_log text format ["[ACE-refuel] Showing CfgVehicles with vanilla transportFuel"];
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private _fuelTrucks = configProperties [configFile >> "CfgVehicles", "(isClass _x) && {(getNumber (_x >> 'transportFuel')) > 0}", true];
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{
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if ((configName _x) isKindOf "Car") then {
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diag_log text format ["Car [%1] needs config [fuel: %2]", configName _x, getNumber (_x >> 'transportFuel')];
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} else {
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diag_log text format ["Non-car? [%1] needs config [fuel: %2]", configName _x, getNumber (_x >> 'transportFuel')];
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};
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} forEach _fuelTrucks;
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#endif
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