ACE3/addons/medical_treatment/functions/fnc_treatmentMedication.sqf
2016-10-15 13:48:13 +02:00

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/*
* Author: Glowbal
* IV Treatment callback
*
* Arguments:
* 0: The medic <OBJECT>
* 1: The patient <OBJECT>
* 2: Body part <STRING>
* 3: Treatment class name <STRING>
* 4: Items Used <ARRAY>
*
* Return Value:
* Succesful treatment started <BOOL>
*
* Public: Yes
*/
#include "script_component.hpp"
params ["_caller", "_target", "_bodyPart", "_className", "_items"];
TRACE_5("params",_caller,_target,_bodyPart,_className,_items);
private _partIndex = ALL_BODY_PARTS find toLower _bodyPart;
[QGVAR(treatmentMedicationLocal), [_target, _className, _partIndex], _target] call CBA_fnc_targetEvent;
{
if (_x != "") then {
[_target, _x] call FUNC(addToTriageCard);
[_target, "activity", ELSTRING(medical,Activity_usedItem), [[_caller, false, true] call EFUNC(common,getName), getText (configFile >> "CfgWeapons" >> _x >> "displayName")]] call FUNC(addToLog);
[_target, "activity_view", ELSTRING(medical,Activity_usedItem), [[_caller, false, true] call EFUNC(common,getName), getText (configFile >> "CfgWeapons" >> _x >> "displayName")]] call FUNC(addToLog);
};
} forEach _items;
true