ACE3/addons/common/functions/fnc_requestSyncedEvent.sqf
2016-06-03 22:39:43 +01:00

21 lines
502 B
Plaintext

/*
* Author: jaynus
* Send a request to synchronize an event name from the client->server. Execute on client only.
*
* Arguments:
* 0: eventName <STRING>
*
* Return Value:
* Boolean of success
*
* Public: No
*/
#include "script_component.hpp"
params ["_eventName"];
// Only JIP machines on initialization send this off, requesting sync on events with the serverCommand
if (isServer) exitWith {false};
[QGVAR(SEH_s), [_eventName, ACE_player]] call CBA_fnc_serverEvent;