mirror of
https://github.com/acemod/ACE3.git
synced 2024-08-30 18:23:18 +00:00
9e5c4a7ed9
* Transfer medical AI to CBA setting * Neuter the old settings module I've left the entry in CfgVehicles so that it doesn't cause errors on older missions, but it's just a dumb logic now and does nothing. * Remove medic setting * Move increaseTraining setting * Move fnc_adjustPainlevel to medical_status * Move pain and bleed coefficients to medical_status * Move advanced bandages to medical_treatment * Move advanced medication to medical_treatment * Move advanced diagnose to medical_treatment * Move wound reopening and screams settings * Move damage threshold settings * Move showPain setting * Move statemachine settings * Move pain visualisation setting * Move all treatment usage settings * Move self IV setting * Move remaining settings * Sort treatment setting string categories
5 lines
94 B
C++
5 lines
94 B
C++
PREP(addDamageToUnit);
|
|
PREP(dev_watchMedicalStats);
|
|
PREP(getUnitState);
|
|
PREP(setUnconscious);
|