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9e5c4a7ed9
* Transfer medical AI to CBA setting * Neuter the old settings module I've left the entry in CfgVehicles so that it doesn't cause errors on older missions, but it's just a dumb logic now and does nothing. * Remove medic setting * Move increaseTraining setting * Move fnc_adjustPainlevel to medical_status * Move pain and bleed coefficients to medical_status * Move advanced bandages to medical_treatment * Move advanced medication to medical_treatment * Move advanced diagnose to medical_treatment * Move wound reopening and screams settings * Move damage threshold settings * Move showPain setting * Move statemachine settings * Move pain visualisation setting * Move all treatment usage settings * Move self IV setting * Move remaining settings * Sort treatment setting string categories |
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fnc_addHeartRateAdjustment.sqf | ||
fnc_adjustPainLevel.sqf | ||
fnc_getBloodLoss.sqf | ||
fnc_getBloodPressure.sqf | ||
fnc_getBloodVolumeChange.sqf | ||
fnc_getCardiacOutput.sqf | ||
fnc_hasStableVitals.sqf | ||
fnc_initUnit.sqf | ||
fnc_isBeingCarried.sqf | ||
fnc_isBeingDragged.sqf | ||
fnc_isInStableCondition.sqf | ||
fnc_setCardiacArrest.sqf | ||
fnc_setDead.sqf | ||
fnc_setUnconsciousStatemachine.sqf | ||
script_component.hpp |