ACE3/addons/goggles
GhostIsSpooky 998f86f034
General - Move to CBA Settings (#8461)
* first pass

* second pass

* third pass

* final pass

* missing commas

* newlines

* switch to cba eventhandler

* newlines, formatting

* laser - movedToSQF

* add logging to ace_common_fnc_cbaSettings_loadFromConfig

* Update initSettings.sqf

Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2021-10-11 15:48:30 -05:00
..
anim cfgSkeletons indentation formatting fixes (#6796) 2019-01-31 19:22:33 -06:00
functions Various - Use configOf command for faster lookup (#8100) 2021-02-18 12:58:08 -06:00
textures Add goggle overlay support for Contact update Blindfolds (#7157) 2019-12-07 22:21:51 +01:00
$PBOPREFIX$ Converted Goggles to use ACE/CBA macros. 2015-01-18 23:50:45 +02:00
ACE_Settings.hpp General - Move to CBA Settings (#8461) 2021-10-11 15:48:30 -05:00
CfgEventHandlers.hpp Add SQFC support (#8235) 2021-09-03 19:08:34 -05:00
CfgVehicles.hpp Goggles - Allow wiping in more states (#8111) 2021-02-14 04:28:58 +01:00
config.cpp Misc - Fix UBCs (#7870) 2020-08-24 13:31:35 -05:00
define.hpp Compatibility with newest mikro tools (#5442) 2017-08-22 12:53:58 -05:00
initSettings.sqf General - Move to CBA Settings (#8461) 2021-10-11 15:48:30 -05:00
README.md Update contribution documents (#8382) 2021-08-16 20:17:56 +01:00
RscTitles.hpp Convert all true/false in configs to 0/1 (#8095) 2021-02-08 04:14:45 +01:00
script_component.hpp Add parentheses to GETVAR macros 2017-12-30 16:38:45 +03:00
stringtable.xml Goggles - Add effects only option (#7808) 2020-07-22 10:24:43 -05:00
XEH_postInit.sqf General - Move to CBA Settings (#8461) 2021-10-11 15:48:30 -05:00
XEH_preInit.sqf Add Wipe glasses self interaction (#7307) 2019-12-18 18:30:53 +01:00
XEH_PREP.hpp Add Wipe glasses self interaction (#7307) 2019-12-18 18:30:53 +01:00
XEH_preStart.sqf precompile on game start 2016-02-22 15:20:36 +01:00

ace_goggles

Adds various effects to different kinds of goggles and ambient effects like dirt thrown up by explosions.