ACE3/addons/weather
OverlordZorn 2b5ea1628f
Weather - Winter Terrain Temperatures (#9943)
* a -> an

* Added last resort catch for winter maps to define suitable temps

* removed debug line

* purge 🧼

* added check for "snow" in raintexture

* cleaned up conditions

* Update arma-3-scheduler-and-our-practices.md

* isNull && {}

* Update fnc_getMapData.sqf

* Update fnc_getMapData.sqf

* Update fnc_getMapData.sqf

* changed order in condition checks and indentation

* not so lazy

* deep config lookup -> _cfg

* comment

* removed accidental empty line

* 🎢

* Update fnc_getMapData.sqf

* Revert "Update fnc_getMapData.sqf"

This reverts commit a57d114182.

* Update addons/weather/functions/fnc_getMapData.sqf

Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>

* Update addons/weather/functions/fnc_getMapData.sqf

Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>

* Update addons/weather/functions/fnc_getMapData.sqf

Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>

* then -> exitWith

---------

Co-authored-by: Mr. Zorn <56258612+PulsarNeutronStar@users.noreply.github.com>
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
2024-04-10 08:26:30 -03:00
..
functions Weather - Winter Terrain Temperatures (#9943) 2024-04-10 08:26:30 -03:00
UI Weather - Add a 'check air temperature' action (#6154) 2019-12-12 22:31:51 +01:00
$PBOPREFIX$ weather: initial port of ACE2 features. variables names changed to use macros. 2015-01-20 20:18:40 -03:00
ACE_Settings.hpp Weather - Add a 'check air temperature' action (#6154) 2019-12-12 22:31:51 +01:00
CfgEventhandlers.hpp Add SQFC support (#8235) 2021-09-03 19:08:34 -05:00
CfgVehicles.hpp Weather - Add a 'check air temperature' action (#6154) 2019-12-12 22:31:51 +01:00
CfgWorlds.hpp add tanoa wind dir data, add comments 2016-06-12 07:30:38 +02:00
config.cpp only disable auto-weather settings by default, but keep them toggleable 2016-06-25 21:46:24 +02:00
init3DEN.sqf Remove rain, lightnings and wind sync (#5622) 2017-10-17 20:19:30 +02:00
initSettings.inc.sqf Tools - Add HEMTT SQF support and fix commas are not semicolons (#9663) 2023-12-07 03:20:47 +00:00
README.md Update contribution documents (#8382) 2021-08-16 20:17:56 +01:00
RscTitles.hpp HEMTT v10 Compatibility (#9105) 2023-02-01 23:28:55 -06:00
script_component.hpp convert log macros to cba versions (#4282) 2016-10-02 12:55:31 +02:00
stringtable.xml Translations - Complete Italian + almost complete German translation (#9673) 2023-12-11 19:31:02 -06:00
XEH_postInit.sqf Weather - More permissive wind info indicator + auto-enabling when throwing grenades (#9820) 2024-03-26 09:59:48 -03:00
XEH_postServerInit.sqf General - Change FUNC to LINKFUNC where appropriate (#9882) 2024-03-28 13:57:23 -05:00
XEH_preInit.sqf Tools - Add HEMTT SQF support and fix commas are not semicolons (#9663) 2023-12-07 03:20:47 +00:00
XEH_PREP.hpp Medical Vitals - Add SPO2 (#9360) 2024-02-07 17:50:18 -03:00
XEH_preStart.sqf precompile on game start 2016-02-22 15:20:36 +01:00

ace_weather

This module simulates realistic weather effects, according to the geographical location of the map, the date and time. It also ensures that all players experience the same weather effects.