ACE3/addons/compat_sog/ACE_Medical_Injuries.hpp
Filip Maciejewski a7d8c3eb3a
Compat SOG - Make compat auto load if DLC is present (#9204)
* Move SOG compat to addons/

* Set component to skip loading when SOG not present

* Use skipWhenMissingDependencies for GRAD Trenches compatiblity

* Tools - Add SOG dlc launch config

* move trenches to sub config, handle grad with 2nd subconfig

* fix `Land_vn_b_prop_fueldrum_01` UBC

* use ifndef

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Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2023-09-03 11:31:45 -05:00

16 lines
478 B
C++

class ACE_Medical_Injuries {
class damageTypes {
class woundHandlers;
class explosive {
class woundHandlers: woundHandlers {};
};
class GVAR(explosive_incendiary): explosive {
class woundHandlers: woundHandlers {
// TODO use function name after bug with the woundHandlers config caching is fixed
ADDON = QUOTE({call FUNC(woundsHandlerIncendiary)});
};
};
};
};