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a7d8c3eb3a
* Move SOG compat to addons/ * Set component to skip loading when SOG not present * Use skipWhenMissingDependencies for GRAD Trenches compatiblity * Tools - Add SOG dlc launch config * move trenches to sub config, handle grad with 2nd subconfig * fix `Land_vn_b_prop_fueldrum_01` UBC * use ifndef --------- Co-authored-by: PabstMirror <pabstmirror@gmail.com>
46 lines
1.4 KiB
C++
46 lines
1.4 KiB
C++
#define MX991_FLASHLIGHT_SIZE 1.75
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class vn_pistol;
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class vn_m79_p: vn_pistol {
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EGVAR(overheating,jamTypesAllowed)[] = {"Fire", "Dud"};
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};
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class vn_mk22;
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class vn_m10: vn_mk22 {
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EGVAR(overheating,jamTypesAllowed)[] = {"Fire", "Dud"};
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};
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class vn_m1895: vn_mk22 {
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EGVAR(overheating,jamTypesAllowed)[] = {"Fire", "Dud"};
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};
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class vn_pm;
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class vn_fkb1_pm: vn_pm {
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ACE_Flashlight_Colour = "white";
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ACE_Flashlight_Beam = QPATHTOEF(flashlights,UI\Flashlight_beam_white_ca.paa);
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ACE_Flashlight_Size = MX991_FLASHLIGHT_SIZE;
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};
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class vn_fkb1_pm_sd: vn_fkb1_pm {
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ACE_Flashlight_Colour = "red";
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ACE_Flashlight_Beam = QPATHTOEF(flashlights,UI\Flashlight_beam_red_ca.paa);
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};
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class vn_fkb1;
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class vn_fkb1_red: vn_fkb1 {
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ACE_Flashlight_Colour = "red";
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ACE_Flashlight_Beam = QPATHTOEF(flashlights,UI\Flashlight_beam_red_ca.paa);
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};
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class vn_m1911;
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class vn_mx991_m1911: vn_m1911 {
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ACE_Flashlight_Colour = "white";
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ACE_Flashlight_Beam = QPATHTOEF(flashlights,UI\Flashlight_beam_white_ca.paa);
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ACE_Flashlight_Size = MX991_FLASHLIGHT_SIZE;
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};
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class vn_mx991_m1911_sd: vn_mx991_m1911 {
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ACE_Flashlight_Colour = "red";
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ACE_Flashlight_Beam = QPATHTOEF(flashlights,UI\Flashlight_beam_red_ca.paa);
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};
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class vn_mx991;
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class vn_mx991_red: vn_mx991 {
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ACE_Flashlight_Colour = "red";
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ACE_Flashlight_Beam = QPATHTOEF(flashlights,UI\Flashlight_beam_red_ca.paa);
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};
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