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41 lines
1.3 KiB
Plaintext
41 lines
1.3 KiB
Plaintext
/*
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Name: AGM_Logistics_fnc_loadItem
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Author:
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commy2
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Garth de Wet (LH)
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Description:
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Parameters:
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0: OBJECT - Item to load
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1: OBJECT - Vehicle to load into
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2: STRING - Load point class
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Returns:
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NOTHING
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Example:
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[AGM_Interaction_Target, AGM_Logistics_targetVehicle, "MidLoad"] call AGM_Logistics_fnc_loadItem;
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*/
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_item = _this select 0;
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_vehicle = _this select 1;
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_item setVariable ["AGM_isUsedBy", player, true];
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_size = getNumber(ConfigFile >> "CfgVehicles" >> Typeof(_item) >> "AGM_Size");
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if (isClass (configFile >> "CfgVehicles" >> typeOf(_vehicle) >> "AGM_Load")) exitWith {
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_attachPoints = _vehicle call AGM_Logistics_fnc_getLoadPoints;
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{
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if ((_x select 4) == (_this select 2)) exitWith {
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if ([_x select 1, _x select 3] call AGM_Logistics_fnc_remainingSpace >= _size) then {
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[5 * _size, [_item, _vehicle, _x select 4, false], "AGM_Logistics_fnc_loadItemCallback", localize "STR_AGM_Logistics_LoadingItem", "AGM_Logistics_fnc_loadItemAbort"] call AGM_Core_fnc_progressBar;
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};
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};
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} count _attachPoints;
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};
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// Fallback to magic menu
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[5 * _size, [_item, _vehicle, "", true], "AGM_Logistics_fnc_loadItemCallback", localize "STR_AGM_Logistics_LoadingItem", "AGM_Logistics_fnc_loadItemAbort"] call AGM_Core_fnc_progressBar;
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[_vehicle] call AGM_Core_fnc_closeDialogIfTargetMoves;
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