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41 lines
1.1 KiB
C++
41 lines
1.1 KiB
C++
class CfgVehicles {
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class Logic;
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class Module_F: Logic {
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class ArgumentsBaseUnits {
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};
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};
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class cse_sys_groups: Module_F {
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scope = 2;
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displayName = "Groups [CSE]";
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icon = "\cse\cse_main\data\cse_groups_module.paa";
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category = "cseModules";
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function = "cse_fnc_initalizeModule_F";
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functionPriority = 1;
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isGlobal = 1;
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isTriggerActivated = 0;
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class Arguments {
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class allowGroupSwitch {
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displayName = "Group switch";
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description = "Allow players to join and leave groups";
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typeName = "BOOL";
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defaultValue = true;
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};
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class allowFormationSwitch {
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displayName = "Formation actions";
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description = "Group leaders can order formation changes through the action menu";
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typeName = "BOOL";
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defaultValue = true;
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};
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class allowShoulderTap {
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displayName = "Shoulder Tap";
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description = "Allow usage of shoulder taps";
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typeName = "BOOL";
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defaultValue = false;
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};
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};
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class ModuleDescription {
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description = "Provides players a serie of actions to join or leave their group, as well as formation changes";
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sync[] = {};
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};
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};
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}; |