ACE3/addons/medical/functions/fnc_adjustPainLevel.sqf

41 lines
962 B
Plaintext

/*
* Author: PabstMirror
* Interface to allow external modules to safely adjust pain levels.
*
* Arguments:
* 0: The patient <OBJECT>
* 1: Added ammount of pain (can be negative) <NUMBER>
*
* Return Value:
* The new pain level <NUMBER>
*
* Example:
* [guy, 0.5] call ace_medical_fnc_adjustPainLevel
*
* Public: Yes
*/
#include "script_component.hpp"
private ["_pain"];
params ["_unit", "_addedPain"];
//Only run on local units:
if (!local _unit) exitWith {ERROR("unit is not local");};
TRACE_3("ACE_DEBUG: adjustPainLevel Called",_unit, _pain, _addedPain);
//Ignore if medical system disabled:
if (GVAR(level) == 0) exitWith {};
_pain = _unit getVariable [QGVAR(pain), 0];
_pain = _pain + _addedPain;
if (GVAR(level) == 1) then {_pain = _pain min 1;}; //for basic, cap at 1
_pain = _pain max 0;
_unit setVariable [QGVAR(pain), _pain];
//Start up the vital watching (if not already running)
[_unit] call FUNC(addToInjuredCollection);
_pain