ACE3/addons/vehicle_damage/functions/fnc_handleCookoff.sqf
JonBons 2709490efd
Cookoff - Move canHaveFireJet logic into vehicle_damage (#9060)
* Moved ace_cookoff_canHaveFireJet config logic into vehicle_damage as a param passed into cookoff to improve modularity

* Use original arg order

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Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2023-08-23 12:37:17 -05:00

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#include "script_component.hpp"
/*
* Author: tcvm
* Checks hitpoint damage and determines if a vehicle should cookoff.
*
* Arguments:
* 0: The vehicle <OBJECT>
* 1: Chance of fire <NUMBER>
* 2: Intensity of cookoff <NUMBER>
* 3: Person who instigated cookoff <OBJECT> (default: objNull)
* 4: Part of vehicle which got hit <STRING> (default: "")
* 5: Whether or not the vehicle can spawn ring-fire effect <BOOL> (default: false)
* 6: Can Jet <BOOL> (default: true)
*
* Return Value:
* If cooked off
*
* Example:
* [tank2, 0.1, 5] call ace_vehicle_damage_fnc_handleCookoff;
*
* Public: No
*/
params ["_vehicle", "_chanceOfFire", "_intensity", ["_injurer", objNull], ["_hitPart", ""], ["_canRing", false], ["_canJet", true]];
private _alreadyCookingOff = _vehicle getVariable [QGVAR(cookingOff), false];
if (!_alreadyCookingOff && { _chanceOfFire >= random 1 }) exitWith {
private _configOf = configOf _vehicle;
private _fireDetonateChance = [_configOf >> QGVAR(detonationDuringFireProb), "number", 0] call CBA_fnc_getConfigEntry;
if (_canRing) then {
_canRing = ([_configOf >> QGVAR(canHaveFireRing), "number", 0] call CBA_fnc_getConfigEntry) == 1;
};
if (_canJet) then {
_canJet = ([_configOf >> QEGVAR(cookoff,canHaveFireJet), "number", 1] call CBA_fnc_getConfigEntry) == 1;
};
private _delayWithSmoke = _chanceOfFire < random 1;
private _detonateAfterCookoff = (_fireDetonateChance / 4) > random 1;
private _source = "";
if (toLower _hitPart isEqualTo "engine") then {
_source = ["hit_engine_point", "HitPoints"];
};
// sending nil for _maxIntensity (9th param) to use default value in ace_cookoff_fnc_cookOff
[QEGVAR(cookOff,cookOff), [_vehicle, _intensity, _injurer, _delayWithSmoke, _fireDetonateChance, _detonateAfterCookoff, _source, _canRing, nil, _canJet]] call CBA_fnc_localEvent;
_vehicle setVariable [QGVAR(cookingOff), true];
LOG_4("Cooking-off [%1] with a chance-of-fire [%2] - Delayed Smoke | Detonate after cookoff [%3 | %4]",_vehicle,_chanceOfFire,_delayWithSmoke,_detonateAfterCookoff);
[_vehicle] spawn FUNC(abandon);
LOG_1("[%1] is on fire is bailing",_vehicle);
// cant setVehicleAmmo 0 here because it removes FFV unit's ammo
if (GVAR(removeAmmoDuringCookoff)) then {
private _ammo = [_vehicle] call EFUNC(cookoff,getVehicleAmmo);
_ammo params ["_magazines"];
TRACE_1("removing magazines",_magazines);
{
_x params ["_magazine"];
_vehicle removeMagazines _magazine;
} forEach _magazines;
};
true
};
// Avoid RPT spam
if (_alreadyCookingOff) exitWith { true };
LOG_2("[%1] No Cook-off - Chance of fire [%2]",_vehicle,_chanceOfFire);
false