mirror of
https://github.com/acemod/ACE3.git
synced 2024-08-30 18:23:18 +00:00
42 lines
1.1 KiB
Plaintext
42 lines
1.1 KiB
Plaintext
/*
|
|
* Author: Rocko, Ruthberg
|
|
* Place down spotting scope
|
|
*
|
|
* Arguments:
|
|
* 0: unit <OBJECT>
|
|
* 1: scope class <STRING>
|
|
*
|
|
* Return value:
|
|
* None
|
|
*
|
|
* Example:
|
|
* [player, "ACE_SpottingScope"] call ace_spottingscope_fnc_place
|
|
*
|
|
* Public: No
|
|
*/
|
|
#include "script_component.hpp"
|
|
|
|
params ["_unit", "_scopeClass"];
|
|
|
|
_unit removeItem _scopeClass;
|
|
|
|
if ((_unit call CBA_fnc_getUnitAnim) select 0 == "stand") then {
|
|
_unit playMove "AmovPercMstpSrasWrflDnon_diary";
|
|
};
|
|
|
|
[{
|
|
params ["_unit"];
|
|
|
|
private ["_direction", "_position", "_spottingScope"];
|
|
_direction = getDir _unit;
|
|
_position = (getPosASL _unit) vectorAdd [0.8 * sin(_direction), 0.8 * cos(_direction), 0.02];
|
|
|
|
_spottingScope = "ACE_SpottingScopeObject" createVehicle [0, 0, 0];
|
|
_spottingScope setDir _direction;
|
|
_spottingScope setPosASL _position;
|
|
if ((getPosATL _spottingScope select 2) - (getPos _spottingScope select 2) < 1E-5) then {
|
|
_spottingScope setVectorUp (surfaceNormal (position _spottingScope));
|
|
};
|
|
_unit reveal _spottingScope;
|
|
}, [_unit], 1, 0] call EFUNC(common,waitAndExecute);
|