ACE3/addons/rearm/functions/fnc_getCaliber.sqf
Tuupertunut 0644ad9ca2 Rearm bugfixing (#5411)
* Added workaround functions for turret magazine ammo.

* Switched to retrieving turrets dynamically instead of looking them up from an array.

* Refactoring only, no functional changes

* Repurposed getNeedRearmMagazines as a general purpose rearm info function + more.

* The function retrieves all non-full magazines. This code was previously repeated in many different functions, but is now centralized in one.
* Empty pylon filling is no longer supported in favor of the upcoming "pylons" ACE-module.

Fixed bugs:

* Rearm was using broken commands "magazineTurretAmmo" and "setMagazineTurretAmmo". They are now replaced with their corresponding workaround functions.
* Pylon rearm was trying to set ammo count on empty pylons.

Note: rearmSuccessLocal is not yet fixed!

* Rearming no longer switches shell types in cannons/mortars.

* Added Tuupertunut to authors.

* Rearming no longer switches shell types. 2nd try.

Last time it was fixed only if the turret is manned. Now it is fixed even when unmanned.

* Updated fnc_rearm to support the earlier repurposing of fnc_getNeedRearmMagazines.

* Small fixes and comments.

* Renamed fnc_getVehicleMagazines to fnc_getTurretConfigMagazines.

The latter describes much better what the function actually does.

* Removed redundant checks.

* Refactoring.

* Fixed spaces in macros.

* Renamed fnc_getAllTurrets to fnc_getAllRearmTurrets
2017-09-29 14:53:25 -05:00

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/*
* Author: GitHawk
* Get the caliber of the ammo in a magazine and return its parameters.
*
* Arguments:
* 0: Magazine Classname <STRING>
*
* Return Value:
* 0: Caliber information <ARRAY>
* 0: Rounded caliber <NUMBER>
* 1: Caliber index <NUMBER>
*
* Example:
* ["500Rnd_127x99_mag_Tracer_Red"] call ace_rearm_fnc_getCaliber
*
* Public: No
*/
#include "script_component.hpp"
params [
["_magazineClass", ""]
];
if (_magazineClass isEqualTo "") exitWith {[8, 2]};
private _ammo = getText (configFile >> "CfgMagazines" >> _magazineClass >> "ammo");
private _tmpCal = getNumber (configFile >> "CfgAmmo" >> _ammo >> "ace_caliber");
private _cal = 8;
if (_tmpCal > 0) then {
_cal = _tmpCal;
} else {
_tmpCal = getNumber (configFile >> "CfgAmmo" >> _ammo >> QGVAR(caliber));
if (_tmpCal > 0) then {
_cal = _tmpCal;
} else {
diag_log format ["[ACE] ERROR: Undefined Ammo [%1 : %2]", _ammo, inheritsFrom (configFile >> "CfgAmmo" >> _ammo)];
if (_ammo isKindOf "BulletBase") then {
_cal = 8;
} else {
_cal = 100;
};
};
};
_cal = round _cal;
private _idx = REARM_CALIBERS find _cal;
if (_idx == -1 ) then {
_idx = 2;
};
[_cal, _idx]