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12 lines
195 B
C++
12 lines
195 B
C++
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PREP(addMapFunction);
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PREP(handleMapClick);
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PREP(initPlayer);
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PREP(isValidAi);
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PREP(markAiOnMap);
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PREP(module);
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PREP(nearestPlayers);
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PREP(startSwitchUnits);
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PREP(switchBack);
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PREP(switchUnit);
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