ACE3/addons/csw/XEH_PREP.hpp
GhostIsSpooky a4ae61f1fc
CSW - Add reloading from nearSupplies (#8776)
* allow players to reload from nearSupplies

* limit reloading to friendly sides

* add handling for ai getting inside empty weapon

* configOf for lookup

* add getin handler, hammer out remaining bugs

* configOf lookup

* improve friendly/object filter

* more configOf lookups

* Capitalize settings, add ammo storage setting

* remove systemChat

Co-authored-by: PabstMirror <pabstmirror@gmail.com>

* fix TRACE

Co-authored-by: PabstMirror <pabstmirror@gmail.com>

Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2022-03-07 12:29:19 -06:00

37 lines
831 B
C++

TRACE_1("",QUOTE(ADDON));
PREP(aceRearmGetCarryMagazines);
PREP(ai_handleFired);
PREP(ai_handleGetIn);
PREP(ai_reload);
PREP(assemble_canDeployTripod);
PREP(assemble_canDeployWeapon);
PREP(assemble_canPickupTripod);
PREP(assemble_canPickupWeapon);
PREP(assemble_deployTripod);
PREP(assemble_deployWeapon);
PREP(assemble_deployWeaponModifier);
PREP(assemble_pickupTripod);
PREP(assemble_pickupWeapon);
PREP(canGetIn);
PREP(getIn);
PREP(proxyWeapon);
PREP(reload_actionsLoad);
PREP(reload_actionsUnload);
PREP(reload_canLoadMagazine);
PREP(reload_canUnloadMagazine);
PREP(reload_getLoadableMagazines);
PREP(reload_getVehicleMagazine);
PREP(reload_handleAddTurretMag);
PREP(reload_handleRemoveTurretMag);
PREP(reload_handleReturnAmmo);
PREP(reload_loadMagazine);
PREP(staticWeaponInit);
PREP(staticWeaponInit_unloadExtraMags);