mirror of
https://github.com/acemod/ACE3.git
synced 2024-08-30 18:23:18 +00:00
a4ae61f1fc
* allow players to reload from nearSupplies * limit reloading to friendly sides * add handling for ai getting inside empty weapon * configOf for lookup * add getin handler, hammer out remaining bugs * configOf lookup * improve friendly/object filter * more configOf lookups * Capitalize settings, add ammo storage setting * remove systemChat Co-authored-by: PabstMirror <pabstmirror@gmail.com> * fix TRACE Co-authored-by: PabstMirror <pabstmirror@gmail.com> Co-authored-by: PabstMirror <pabstmirror@gmail.com>
37 lines
831 B
C++
37 lines
831 B
C++
TRACE_1("",QUOTE(ADDON));
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PREP(aceRearmGetCarryMagazines);
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PREP(ai_handleFired);
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PREP(ai_handleGetIn);
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PREP(ai_reload);
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PREP(assemble_canDeployTripod);
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PREP(assemble_canDeployWeapon);
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PREP(assemble_canPickupTripod);
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PREP(assemble_canPickupWeapon);
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PREP(assemble_deployTripod);
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PREP(assemble_deployWeapon);
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PREP(assemble_deployWeaponModifier);
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PREP(assemble_pickupTripod);
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PREP(assemble_pickupWeapon);
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PREP(canGetIn);
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PREP(getIn);
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PREP(proxyWeapon);
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PREP(reload_actionsLoad);
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PREP(reload_actionsUnload);
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PREP(reload_canLoadMagazine);
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PREP(reload_canUnloadMagazine);
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PREP(reload_getLoadableMagazines);
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PREP(reload_getVehicleMagazine);
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PREP(reload_handleAddTurretMag);
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PREP(reload_handleRemoveTurretMag);
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PREP(reload_handleReturnAmmo);
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PREP(reload_loadMagazine);
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PREP(staticWeaponInit);
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PREP(staticWeaponInit_unloadExtraMags);
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