ACE3/addons/hearing/ACE_Settings.hpp
PabstMirror 87b9ff9785 Hearing - Reset earplugs on respawn, addItem setting
Fix #2835 - readd item on respawn
Fix #2837 - setVariable false on respawn
2015-11-10 20:44:55 -06:00

35 lines
1.0 KiB
C++

class ACE_Settings {
class GVAR(EnableCombatDeafness) {
value = 1;
typeName = "BOOL";
displayName = CSTRING(CombatDeafness_DisplayName);
description = CSTRING(CombatDeafness_Description);
};
class GVAR(EarplugsVolume) {
value = 0.5;
typeName = "SCALAR";
};
class GVAR(UnconsciousnessVolume) {
value = 0.4;
typeName = "SCALAR";
};
class GVAR(DisableEarRinging) {
value = 0;
typeName = "BOOL";
isClientSettable = 1;
displayName = CSTRING(DisableEarRinging);
};
class GVAR(enabledForZeusUnits) {
value = 1;
typeName = "BOOL";
displayName = CSTRING(enabledForZeusUnits_DisplayName);
description = CSTRING(enabledForZeusUnits_Description);
};
class GVAR(autoAddEarplugsToUnits) {
value = 1;
typeName = "BOOL";
displayName = CSTRING(autoAddEarplugsToUnits_DisplayName);
description = CSTRING(autoAddEarplugsToUnits_Description);
};
};