ACE3/addons/vector
2016-02-22 16:06:30 +01:00
..
data
functions
rsc
UI
$PBOPREFIX$
ace_vector_optics.p3d
ace_vector.p3d
CfgEventHandlers.hpp precompile on game start 2016-02-22 15:20:36 +01:00
CfgVehicles.hpp
CfgWeapons.hpp
config.cpp
initKeybinds.sqf
README.md
RscInGameUI.hpp use precompiled function for vector display 2016-02-21 22:41:11 +01:00
script_component.hpp
stringtable.xml
XEH_postInit.sqf
XEH_preInit.sqf precompile on game start 2016-02-22 15:20:36 +01:00
XEH_PREP.hpp precompile on game start 2016-02-22 15:20:36 +01:00
XEH_preStart.sqf precompile on game start 2016-02-22 15:20:36 +01:00

ace_vector

Adds the Vector rangefinder including all modes found in its real counterpart.

Maintainers

The people responsible for merging changes to this component or answering potential questions.