mirror of
https://github.com/acemod/ACE3.git
synced 2024-08-30 18:23:18 +00:00
e2ac18a05d
* advanced_ballistics * advanced_fatigue * advanced_throwing * ai * aircraft * arsenal * atragmx * attach * backpacks * ballistics * captives * cargo * chemlights * common * concertina_wire * cookoff * dagr * disarming * disposable * dogtags * dragging * explosives * fastroping * fcs * finger * frag * gestures * gforces * goggles * grenades * gunbag * hearing * hitreactions * huntir * interact_menu * interaction * inventory * kestrel4500 * laser * laserpointer * logistics_uavbattery * logistics_wirecutter * magazinerepack * map * map_gestures * maptools * markers * medical * medical_ai * medical_blood * medical_menu * microdagr * minedetector * missileguidance * missionmodules * mk6mortar * modules * movement * nametags * nightvision * nlaw * optics * optionsmenu * overheating * overpressure * parachute * pylons * quickmount * rangecard * rearm * recoil * refuel * reload * reloadlaunchers * repair * respawn * safemode * sandbag * scopes * slideshow * spectator * spottingscope * switchunits * tacticalladder * tagging * trenches * tripod * ui * vector * vehiclelock * vehicles * viewdistance * weaponselect * weather * winddeflection * yardage450 * zeus * arsenal defines.hpp * optionals * DEBUG_MODE_FULL 1 * DEBUG_MODE_FULL 2 * Manual fixes * Add SQF Validator check for #include after block comment * explosives fnc_openTimerUI * fix uniqueItems
44 lines
1.0 KiB
Plaintext
44 lines
1.0 KiB
Plaintext
#include "script_component.hpp"
|
|
/*
|
|
* Author: Winter
|
|
* Sets the player's current view distance according to whether s/he is on foot, in a land vehicle or in an air vehicle.
|
|
*
|
|
* Arguments:
|
|
* 0: Show Prompt <BOOL>
|
|
*
|
|
* Return Value:
|
|
* None
|
|
*
|
|
* Example:
|
|
* [] call ace_viewdistance_fnc_adaptViewDistance
|
|
*
|
|
* Public: No
|
|
*/
|
|
|
|
params ["_showPrompt"];
|
|
|
|
if (!GVAR(enabled) || isNull ACE_player) exitWith {};
|
|
|
|
private _vehicle = vehicle ACE_player;
|
|
|
|
ACE_controlledUAV params ["_uav"];
|
|
if (!isNull _uav) then {
|
|
TRACE_1("using UAV",ACE_controlledUAV);
|
|
_vehicle = _uav;
|
|
};
|
|
|
|
private _landVehicle = _vehicle isKindOf "LandVehicle" || {_vehicle isKindOf "Ship_F"};
|
|
private _airVehicle = _vehicle isKindOf "Air";
|
|
|
|
if (!_landVehicle && !_airVehicle) exitWith {
|
|
[GVAR(viewDistanceOnFoot), _showPrompt] call FUNC(changeViewDistance);
|
|
};
|
|
|
|
if (_landVehicle) exitWith {
|
|
[GVAR(viewDistanceLandVehicle), _showPrompt] call FUNC(changeViewDistance);
|
|
};
|
|
|
|
if (_airVehicle) exitWith {
|
|
[GVAR(viewDistanceAirVehicle), _showPrompt] call FUNC(changeViewDistance);
|
|
};
|