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28 lines
1.0 KiB
Plaintext
28 lines
1.0 KiB
Plaintext
// by commy2
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// Edited by Hawkeye104 for compatibility with Repair Module
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private ["_vehicle", "_part", "_isEngineer", "_time", "_name", "_string", "_repairer"];
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_vehicle = _this select 0;
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_part = _this select 1;
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_isEngineer = [player] call AGM_Core_fnc_isEngineer;
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//New time calculation from repair module
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_time = AGM_Repair_TimeRepair;
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_time = _time + AGM_Repair_TimeRepair * (_vehicle getHitPointDamage _part);
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if !(_isEngineer) then {_time = _time + 0.5 * AGM_Repair_TimeRepair};
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[player, "AinvPknlMstpSnonWnonDr_medic5", 0] call AGM_Core_fnc_doAnimation;
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_name = [_part] call AGM_Repair_fnc_getHitPointName;
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_string = format [localize "STR_AGM_Repair_Repairing", _name];
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[_time, [_vehicle, _part], "AGM_Repair_fnc_repairCallback", _string, "AGM_Repair_fnc_repairAbort"] call AGM_Core_fnc_progressBar;
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[_vehicle] call AGM_Core_fnc_closeDialogIfTargetMoves;
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_repairer = [_vehicle] call AGM_Repair_fnc_getNearestRepairer;
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if (!("ToolKit" in items player) && {!isNull _repairer}) then {
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[_repairer] call AGM_Core_fnc_closeDialogIfTargetMoves;
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};
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