ACE3/addons/compat_sog/config.cpp
Filip Maciejewski a7d8c3eb3a
Compat SOG - Make compat auto load if DLC is present (#9204)
* Move SOG compat to addons/

* Set component to skip loading when SOG not present

* Use skipWhenMissingDependencies for GRAD Trenches compatiblity

* Tools - Add SOG dlc launch config

* move trenches to sub config, handle grad with 2nd subconfig

* fix `Land_vn_b_prop_fueldrum_01` UBC

* use ifndef

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Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2023-09-03 11:31:45 -05:00

70 lines
1.8 KiB
C++

#include "script_component.hpp"
#if __has_include("\vn\weapons_f_vietnam\config.bin")
#else
#define PATCH_SKIP "SOG-Vietnam"
#endif
#ifdef PATCH_SKIP
ACE_PATCH_NOT_LOADED(ADDON,PATCH_SKIP)
#else
class CfgPatches {
class ADDON {
name = COMPONENT_NAME;
units[] = {
QGVAR(box_81mm_he),
QGVAR(box_81mm_wp),
QGVAR(box_81mm_chem),
QGVAR(box_81mm_lume),
QGVAR(box_60mm_he),
QGVAR(box_60mm_wp),
QGVAR(box_60mm_lume),
QGVAR(box_82mm_he),
QGVAR(box_82mm_wp),
QGVAR(box_82mm_lume)
};
weapons[] = {
QGVAR(m2_carry),
QGVAR(m1919a4_carry),
QGVAR(m1919a6_carry),
QGVAR(m60_carry),
QGVAR(tow_carry),
QGVAR(dshkm_carry),
QGVAR(dshkm_shield_carry),
QGVAR(dshkm_AA_carry),
QGVAR(rpd_carry),
QGVAR(pk_carry),
QGVAR(mg42_carry),
QGVAR(sgm_carry),
QGVAR(sgm_shield_carry),
QGVAR(mk18_carry),
QGVAR(mortar_m29_carry),
QGVAR(mortar_m2_carry),
QGVAR(mortar_type53_carry)
};
requiredVersion = REQUIRED_VERSION;
requiredAddons[] = {
"loadorder_f_vietnam"
};
skipWhenMissingDependencies = 1;
author = ECSTRING(common,ACETeam);
authors[] = {"BaerMitUmlaut", "veteran29"};
url = ECSTRING(main,URL);
VERSION_CONFIG;
};
};
#include "ACE_CSW_Groups.hpp"
#include "ACE_Medical_Injuries.hpp"
#include "ACE_Triggers.hpp"
#include "CfgAmmo.hpp"
#include "CfgEventHandlers.hpp"
#include "CfgGlasses.hpp"
#include "CfgMagazines.hpp"
#include "CfgVehicles.hpp"
#include "CfgWeapons.hpp"
#include "EMM_mainMenu_CfgMenus.hpp"
#endif