ACE3/addons/vehicles
2016-11-23 13:35:25 -06:00
..
functions replace timePFH with CBA_missionTime 2016-03-02 11:01:39 +01:00
$PBOPREFIX$ port vehicles 2015-01-16 14:20:41 +01:00
CfgAmmo.hpp 1.40 Changes In Config Inhertiance (RC) 2015-02-28 19:06:17 -06:00
CfgEventHandlers.hpp precompile on game start 2016-02-22 15:20:36 +01:00
CfgVehicles.hpp fix merkava, patria tracer color 2015-10-28 19:48:49 +01:00
CfgWeapons.hpp Add missing vanilla magazines to LMG_Minigun 2016-07-12 13:17:29 -05:00
config.cpp fix some rogue mission dependencies, fix #3954 2016-06-20 21:07:10 +02:00
README.md Add remaining READMEs, add helper script 2015-01-26 14:34:48 +01:00
script_component.hpp convert log macros to cba versions (#4282) 2016-10-02 12:55:31 +02:00
stringtable.xml translate vehicle 2016-09-28 01:25:57 +09:00
XEH_postInit.sqf posible fix for overlapping Speedlimiters 2015-11-27 15:48:03 +01:00
XEH_preInit.sqf Add dev macro to quickly recompile functions (#4699) 2016-11-23 13:35:25 -06:00
XEH_PREP.hpp precompile on game start 2016-02-22 15:20:36 +01:00
XEH_preStart.sqf precompile on game start 2016-02-22 15:20:36 +01:00

ace_vehicles

Various tweaks to vehicle and vehicle weapon configs.

Maintainers

The people responsible for merging changes to this component or answering potential questions.