ACE3/addons/vector/functions/fnc_showFallOfShot.sqf
Phyma ffaa195fe5 Conform function headers to coding guidelines (#5255)
* Fixed headers to work with silentspike python script

* Fixed rest of the files

* Fixed ace-team
2017-06-08 15:31:51 +02:00

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/*
* Author: commy2
*
*
* Arguments:
* 0: Unknown <UNKNOWN>
*
* Return Value:
* None
*
* Example:
* [?] call ace_vector_fnc_showFallOfShot
*
* Public: No
*/
#include "script_component.hpp"
GVAR(FOSState) = _this select 0;
disableSerialization;
private _dlgVector = GETUVAR(ACE_dlgVector,displayNull);
private _fosData = GVAR(FOSData);
if !(_this select 0) then {
// of ordinate
private _digits = [_fosData, 1] call FUNC(convertToTexturesFOS);
(_dlgVector displayCtrl 1310) ctrlSetText (_digits select 0);
(_dlgVector displayCtrl 1311) ctrlSetText (_digits select 1);
(_dlgVector displayCtrl 1312) ctrlSetText (_digits select 2);
(_dlgVector displayCtrl 1313) ctrlSetText (_digits select 3);
(_dlgVector displayCtrl 1314) ctrlSetText (_digits select 4);
// of abscissa
_digits = [_fosData, 0] call FUNC(convertToTexturesFOS);
(_dlgVector displayCtrl 1315) ctrlSetText (_digits select 0);
(_dlgVector displayCtrl 1316) ctrlSetText (_digits select 1);
(_dlgVector displayCtrl 1317) ctrlSetText (_digits select 2);
(_dlgVector displayCtrl 1318) ctrlSetText (_digits select 3);
(_dlgVector displayCtrl 1319) ctrlSetText (_digits select 4);
} else {
// applicate
private _digits = [_fosData, 2] call FUNC(convertToTexturesFOS);
(_dlgVector displayCtrl 1310) ctrlSetText (_digits select 0);
(_dlgVector displayCtrl 1311) ctrlSetText (_digits select 1);
(_dlgVector displayCtrl 1312) ctrlSetText (_digits select 2);
(_dlgVector displayCtrl 1313) ctrlSetText (_digits select 3);
(_dlgVector displayCtrl 1314) ctrlSetText (_digits select 4);
// nothing
(_dlgVector displayCtrl 1315) ctrlSetText "";
(_dlgVector displayCtrl 1316) ctrlSetText "";
(_dlgVector displayCtrl 1317) ctrlSetText "";
(_dlgVector displayCtrl 1318) ctrlSetText "";
(_dlgVector displayCtrl 1319) ctrlSetText "";
};
[GVAR(illuminate)] call FUNC(illuminate);