ACE3/addons/medical_engine
Rutger "RedBery" Meijering 15036d7fd8 Fixes to unconsciousness and damageTypes systems (#6589)
* Fixes BleedingCoef having impact on bloodloss KO
Fixes incorrect var in setUnconscious

* Changes method for checking if typeOfDamage is valid
Adds check for if typeOfDamage is valid to extension version of woundsHandler

* Changes collision wound location select to a weighted system to make it more lethal at faster collisions
Adds collision and drowning damage types to config (drowning has no related wounds to prevent wounds being added while drowning).

* Fixes unneeded space

* Fixes minor mistake (body damage chance should go from 1 to 0 without ever becoming negative)
2019-03-21 19:33:51 +01:00
..
functions Fixes to unconsciousness and damageTypes systems (#6589) 2019-03-21 19:33:51 +01:00
$PBOPREFIX$ merge medical engine component into medical rewrite branch 2016-07-30 14:00:42 +02:00
CfgActions.hpp merge medical engine component into medical rewrite branch 2016-07-30 14:00:42 +02:00
CfgEventHandlers.hpp merge medical engine component into medical rewrite branch 2016-07-30 14:00:42 +02:00
CfgExtendedAnimation.hpp treatment functions and unconsciousness rework 2016-10-06 00:54:57 +02:00
CfgMoves.hpp simplify animations config 2018-07-21 09:16:05 +02:00
CfgVehicles.hpp Move scream and moan sounds to medical feedback (#6438) 2018-07-18 19:21:27 +01:00
CfgWeapons.hpp merge medical engine component into medical rewrite branch 2016-07-30 14:00:42 +02:00
config.cpp Move scream and moan sounds to medical feedback (#6438) 2018-07-18 19:21:27 +01:00
README.md merge medical engine component into medical rewrite branch 2016-07-30 14:00:42 +02:00
script_component.hpp Disable debugging (#6482) 2018-07-30 00:07:30 +02:00
script_macros_config.hpp Strip medical component (#6442) 2018-07-18 19:13:25 +01:00
script_macros_medical.hpp Minor code clean up (#6474) 2018-07-29 22:43:14 +01:00
XEH_postInit.sqf Ignore playable logic hitpoints (#6517) 2018-08-12 12:21:06 +01:00
XEH_preInit.sqf Move scream and moan sounds to medical feedback (#6438) 2018-07-18 19:21:27 +01:00
XEH_PREP.hpp Move scream and moan sounds to medical feedback (#6438) 2018-07-18 19:21:27 +01:00
XEH_preStart.sqf merge medical engine component into medical rewrite branch 2016-07-30 14:00:42 +02:00

ace_medical_engine

Links Arma 3 soldier health simulation to ACE medical system.

Maintainers

The people responsible for merging changes to this component or answering potential questions.