ACE3/addons/medical/functions/fnc_init.sqf
Dedmen Miller 81e02a7336 Refactor private ARRAY to private keyword (#5598)
* Everything

* Fixed missing ;

* Fix missing ; and double private

* Fixed cannot isNull on number

* Turn _temparture back to isNil

* Fix error from merge
2017-10-10 09:39:59 -05:00

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/*
* Author: KoffeinFlummi, commy2
* Initializes unit variables.
*
* Arguments:
* 0: The Unit <OBJECT>
*
* Return Value:
* None
*
* Example:
* [bob] call ACE_medical_fnc_init
*
* Public: No
*/
#include "script_component.hpp"
params ["_unit"];
// basic
_unit setVariable [QGVAR(pain), 0, true];
_unit setVariable [QGVAR(morphine), 0, true];
_unit setVariable [QGVAR(bloodVolume), 100, true];
_unit setVariable ["ACE_isUnconscious", false, true];
// advanced
// tourniquets
_unit setVariable [QGVAR(tourniquets), [0,0,0,0,0,0], true];
//Delayed Medications (from tourniquets)
_unit setVariable [QGVAR(occludedMedications), nil, true];
// wounds and injuries
_unit setVariable [QGVAR(openWounds), [], true];
_unit setVariable [QGVAR(bandagedWounds), [], true];
_unit setVariable [QGVAR(internalWounds), [], true];
_unit setVariable [QGVAR(lastUniqueWoundID), 1, true];
// vitals
_unit setVariable [QGVAR(heartRate), 80];
_unit setVariable [QGVAR(heartRateAdjustments), []];
_unit setVariable [QGVAR(bloodPressure), [80, 120]];
_unit setVariable [QGVAR(peripheralResistance), 100];
// fractures
_unit setVariable [QGVAR(fractures), [], true];
// triage card and logs
_unit setVariable [QGVAR(triageLevel), 0, true];
_unit setVariable [QGVAR(triageCard), [], true];
// IVs
_unit setVariable [QGVAR(ivBags), nil, true];
// damage storage
_unit setVariable [QGVAR(bodyPartStatus), [0,0,0,0,0,0], true];
// airway
_unit setVariable [QGVAR(airwayStatus), 100];
_unit setVariable [QGVAR(airwayOccluded), false];
_unit setVariable [QGVAR(airwayCollapsed), false];
// generic medical admin
_unit setVariable [QGVAR(addedToUnitLoop), false, true];
_unit setVariable [QGVAR(inCardiacArrest), false, true];
_unit setVariable [QGVAR(hasLostBlood), 0, true];
_unit setVariable [QGVAR(isBleeding), false, true];
_unit setVariable [QGVAR(hasPain), false, true];
_unit setVariable [QGVAR(amountOfReviveLives), GVAR(amountOfReviveLives), true];
_unit setVariable [QGVAR(painSuppress), 0, true];
// medication
private _allUsedMedication = _unit getVariable [QGVAR(allUsedMedication), []];
{
_unit setVariable [_x select 0, nil];
} forEach _allUsedMedication;
_unit setVariable [QGVAR(allUsedMedication), [], true];
private _logs = _unit getVariable [QGVAR(allLogs), []];
{
_unit setVariable [_x, nil];
} forEach _logs;
_unit setVariable [QGVAR(allLogs), [], true];
// items
[{
_this call FUNC(itemCheck);
}, [_unit], 0.5, 0.1] call CBA_fnc_waitAndExecute;