ACE3/addons/marker_flags/functions/fnc_getFlags.sqf
Brett 6851183e1f
Add Marker Flags (#8696)
* add marker flags

* minor cleanup

* use pictures for actions

* check canDig

* review changes

* Update fnc_placeFlag.sqf

* fix hiddenSelectionsTextures

* Update addons/marker_flags/functions/fnc_pickUpFlag.sqf

Co-authored-by: Jouni Järvinen <rautamiekka@users.noreply.github.com>

* Cache flag list at pre-start

* Add model for flag pole

* Pass item name to pickUpFlag via action

* Update addons/marker_flags/stringtable.xml

Co-authored-by: mharis001 <34453221+mharis001@users.noreply.github.com>

Co-authored-by: Jouni Järvinen <rautamiekka@users.noreply.github.com>
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
Co-authored-by: mharis001 <34453221+mharis001@users.noreply.github.com>
2022-05-09 20:28:10 -05:00

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#include "script_component.hpp"
/*
* Authors: Brett Mayson
* Get the placeable flags in the unit's inventory.
*
* Arguments:
* 0: Unit <OBJECT>
*
* Return Value:
* flags <ARRAY>
*
* Example:
* [_unit] call ace_marker_flags_fnc_getFlags
*
* Public: No
*/
params ["_unit"];
(_unit call EFUNC(common,uniqueItems)) arrayIntersect keys GVAR(flagCache)