ACE3/optionals/compat_gm/functions/fnc_onCutRopes.sqf
nomisum 7009404d39
Add Global Mobilization Compatibility (#7835)
* GM Compat

add GM Compat addon - it's #7835 without fastroping & refuel changes
* plus compat_gm moved into optionals
* plus a few whitespace fixes

Co-authored-by: jonpas <jonpas33@gmail.com>
Co-authored-by: Fusselwurm <fusselwurm@gmail.com>

* add ACE CSW dep (see script_component.hpp)

* warn about missiong compat_gm if GM is loaded

* move medic tents to EGVAR(medical,facilities) array thing

* add pDumbs

Co-authored-by: jonpas <jonpas33@gmail.com>
Co-authored-by: Fusselwurm <fusselwurm@gmail.com>
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2021-10-14 10:48:54 -05:00

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#include "script_component.hpp"
/*
* Author: nomisum
* Function for animating ropes (first introduced for GM Bo 105).
* Original onCut runs when _stowing_ FRIES.
*
* Arguments:
* 0: Helicopter <OBJECT>
*
* Return Value:
* Amount of time to wait for animation to finish <NUMBER>
*
* Example:
* [_vehicle] call ace_compat_gm_fnc_onCutRopes
*
* Public: No
*/
params ["_vehicle"];
_vehicle animateSource ["swooperRopes_unhide", 1, true];
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