Files
ACE3/addons/vehicle_damage/initSettings.sqf
ZluskeN df3a9de7cd Advanced Vehicle Damage disabled by default. (#8925)
Maintainers [...] want Advanced Vehicle Damage disabled by default.
https://github.com/acemod/ACE3/pull/8734#discussion_r787918244
2022-07-23 19:59:21 +02:00

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[
QGVAR(enabled), "CHECKBOX",
[ELSTRING(common,Enabled), LSTRING(setting_description)],
LSTRING(category_displayName),
false, // default value
true, // isGlobal
{[QGVAR(enabled), _this] call EFUNC(common,cbaSettings_settingChanged)},
true // Needs mission restart
] call CBA_settings_fnc_init;
[
QGVAR(removeAmmoDuringCookoff), "CHECKBOX",
[LSTRING(removeAmmoAfterCookoff_setting_enable), LSTRING(removeAmmoAfterCookoff_setting_description)],
LSTRING(category_displayName),
true, // default value
true, // isGlobal
{[QGVAR(removeAmmoDuringCookoff), _this] call EFUNC(common,cbaSettings_settingChanged)},
false // Needs mission restart
] call CBA_settings_fnc_init;
[
QGVAR(enableCarDamage), "CHECKBOX",
[LSTRING(carDamage_setting_enable), LSTRING(carDamage_setting_description)],
LSTRING(category_displayName),
false, // default value
true, // isGlobal
{[QGVAR(enableCarDamage), _this] call EFUNC(common,cbaSettings_settingChanged)},
true // Needs mission restart
] call CBA_settings_fnc_init;