ACE3/addons/medical_damage
Apricot aa48e87323
Translations - Improve and overhaul Japanese localization. (#9657)
* More Japanese

* bit tweak

* cargo missing

* little bit better wording

* update medicaly

* more medical

* Grenade Things and more

* common and csw

* minor tweaks

* even more tweaks

* I want this to be the final update

* overhaul not over yet

* Finaly finaly it's over. maybe.

* zeus med module update addition

* range things

* Update stringtable.xml

* Update stringtable.xml

* Update stringtable.xml

* progress bar

* revert and feedbackicon

feedback is still used??? i can't check that

* Captive fix and Specialist things

* Training level required

* time things

* Zeus_ModuleUnloadFromCargo

* error fix

* revert field manual cause conflict with portuguese

* reattempt field manual

* advanced wording

* magazine name and chemlight name

* space

* I forgot change that

* Jam and cookoff meaning

* space is important

* Pointing
2023-12-01 17:50:58 -06:00
..
functions Medical - Add damage handling for explosive damage while inside vehicles (#9246) 2023-09-24 15:58:59 -04:00
$PBOPREFIX$ Add first step in medical rewrite 2016-06-30 17:33:29 +02:00
ACE_Medical_Injuries.hpp Medical - Increase pain from bullet-inflicted bruises (#9438) 2023-09-28 15:17:42 -04:00
ACE_Settings.hpp move settings to sqf 2019-03-24 00:37:39 -05:00
addon.toml Tools: HEMTT ignore has_include (#9613) 2023-11-03 12:30:20 -05:00
CfgAmmo.hpp Cleanup - Trim all trailing whitespace (#8651) 2021-10-30 16:42:03 -05:00
CfgEden.hpp Medical - Add ability for unit specific damage threshold (#7455) 2020-04-20 02:17:13 +02:00
CfgEventHandlers.hpp Add SQFC support (#8235) 2021-09-03 19:08:34 -05:00
config.cpp Tools: HEMTT ignore has_include (#9613) 2023-11-03 12:30:20 -05:00
initSettings.sqf Medical - Change default Fatal Injuries Source setting to Either (#9543) 2023-11-11 11:21:00 -03:00
script_component.hpp Medical - Death from sum of trauma (#7195) 2019-10-08 10:45:09 -05:00
stringtable.xml Translations - Improve and overhaul Japanese localization. (#9657) 2023-12-01 17:50:58 -06:00
XEH_preInit.sqf medical_damage - cleanup woundHandler naming (#8824) 2022-02-20 17:23:56 -06:00
XEH_PREP.hpp Medical - Add damage handling for explosive damage while inside vehicles (#9246) 2023-09-24 15:58:59 -04:00
XEH_preStart.sqf Add first step in medical rewrite 2016-06-30 17:33:29 +02:00