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https://github.com/acemod/ACE3.git
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e7807c009f
This makes sure to also fire when other mods, like TFAR (when adding backpacks) add items via script.
50 lines
1016 B
C++
50 lines
1016 B
C++
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class Extended_PreInit_EventHandlers {
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class ADDON {
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init = QUOTE(call COMPILE_FILE(XEH_preInit));
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};
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};
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class Extended_PostInit_EventHandlers {
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class ADDON {
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init = QUOTE(call COMPILE_FILE(XEH_postInit));
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};
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};
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class Extended_Init_EventHandlers {
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class CAManBase {
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class ADDON {
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init = QUOTE(call COMPILE_FILE(XEH_init));
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};
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};
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class ACE_bodyBagObject {
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class ADDON {
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init = QUOTE(_this call DEFUNC(dragging,initObject));
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};
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};
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};
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class Extended_Respawn_EventHandlers {
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class CAManBase {
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class ADDON {
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respawn = QUOTE(call COMPILE_FILE(XEH_respawn));
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};
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};
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};
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class Extended_Killed_EventHandlers {
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class CAManBase {
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class ADDON {
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killed = QUOTE(call FUNC(handleKilled));
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};
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};
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};
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class Extended_Local_EventHandlers {
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class CAManBase {
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class ADDON {
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local = QUOTE(call FUNC(handleLocal));
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};
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};
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};
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