ACE3/addons/medical/ACE_Settings.hpp
2015-10-19 01:20:11 -05:00

227 lines
7.2 KiB
C++

class ACE_Settings {
class GVAR(level) {
category = CSTRING(Category_Medical);
value = 1;
typeName = "SCALAR";
values[] = {"Disabled", "Basic", "Advanced"};
};
class GVAR(medicSetting) {
category = CSTRING(Category_Medical);
value = 1;
typeName = "SCALAR";
values[] = {"Disabled", "Normal", "Advanced"};
};
class GVAR(enableFor) {
category = CSTRING(Category_Medical);
value = 0;
typeName = "SCALAR";
values[] = {"Players only", "Players and AI"};
};
class GVAR(enableOverdosing) {
category = CSTRING(Category_Medical);
typeName = "BOOL";
value = 1;
};
class GVAR(bleedingCoefficient) {
category = CSTRING(Category_Medical);
typeName = "SCALAR";
value = 1;
};
class GVAR(painCoefficient) {
category = CSTRING(Category_Medical);
typeName = "SCALAR";
value = 1;
};
class GVAR(enableAirway) {
category = CSTRING(Category_Medical);
typeName = "BOOL";
value = false;
};
class GVAR(enableFractures) {
category = CSTRING(Category_Medical);
typeName = "BOOL";
value = false;
};
class GVAR(enableAdvancedWounds) {
category = CSTRING(Category_Medical);
typeName = "BOOL";
value = false;
};
class GVAR(enableVehicleCrashes) {
category = CSTRING(Category_Medical);
typeName = "BOOL";
value = 1;
};
class GVAR(enableScreams) {
category = CSTRING(Category_Medical);
typeName = "BOOL";
value = 1;
};
class GVAR(playerDamageThreshold) {
category = CSTRING(Category_Medical);
typeName = "SCALAR";
value = 1;
};
class GVAR(AIDamageThreshold) {
category = CSTRING(Category_Medical);
typeName = "SCALAR";
value = 1;
};
class GVAR(enableUnconsciousnessAI) {
category = CSTRING(Category_Medical);
value = 1;
typeName = "SCALAR";
values[] = {"Disabled", "50/50", "Enabled"};
};
class GVAR(remoteControlledAI) {
category = CSTRING(Category_Medical);
typeName = "BOOL";
value = 1;
};
class GVAR(preventInstaDeath) {
category = CSTRING(Category_Medical);
typeName = "BOOL";
value = 0;
};
class GVAR(enableRevive) {
category = CSTRING(Category_Medical);
typeName = "SCALAR";
value = 0;
values[] = {"Disabled", "Players only", "Players and AI"};
};
class GVAR(maxReviveTime) {
category = CSTRING(Category_Medical);
typeName = "SCALAR";
value = 120;
};
class GVAR(amountOfReviveLives) {
category = CSTRING(Category_Medical);
typeName = "SCALAR";
value = -1;
};
class GVAR(allowDeadBodyMovement) {
category = CSTRING(Category_Medical);
typeName = "BOOL";
value = 0;
};
class GVAR(allowLitterCreation) {
category = CSTRING(Category_Medical);
typeName = "BOOL";
value = 1;
};
class GVAR(litterSimulationDetail) {
category = CSTRING(Category_Medical);
displayName = CSTRING(litterSimulationDetail);
description = CSTRING(litterSimulationDetail_Desc);
typeName = "SCALAR";
value = 3;
values[] = {"Off", "Low", "Medium", "High", "Ultra"};
_values[] = { 0, 50, 100, 1000, 5000 };
isClientSettable = 1;
};
class GVAR(litterCleanUpDelay) {
category = CSTRING(Category_Medical);
typeName = "SCALAR";
value = 0;
};
class GVAR(medicSetting_PAK) {
category = CSTRING(Category_Medical);
typeName = "SCALAR";
value = 1;
values[] = {"Anyone", "Medics only", "Doctors only"};
};
class GVAR(medicSetting_SurgicalKit) {
category = CSTRING(Category_Medical);
typeName = "SCALAR";
value = 1;
values[] = {"Anyone", "Medics only", "Doctors only"};
};
class GVAR(consumeItem_PAK) {
category = CSTRING(Category_Medical);
typeName = "SCALAR";
value = 0;
values[] = {"No", "Yes"};
};
class GVAR(consumeItem_SurgicalKit) {
category = CSTRING(Category_Medical);
typeName = "SCALAR";
value = 0;
values[] = {"No", "Yes"};
};
class GVAR(useLocation_PAK) {
category = CSTRING(Category_Medical);
typeName = "SCALAR";
value = 3;
values[] = {CSTRING(AdvancedMedicalSettings_anywhere), CSTRING(AdvancedMedicalSettings_vehicle), CSTRING(AdvancedMedicalSettings_facility), CSTRING(AdvancedMedicalSettings_vehicleAndFacility), ECSTRING(common,Disabled)};
};
class GVAR(useLocation_SurgicalKit) {
category = CSTRING(Category_Medical);
typeName = "SCALAR";
value = 2;
values[] = {CSTRING(AdvancedMedicalSettings_anywhere), CSTRING(AdvancedMedicalSettings_vehicle), CSTRING(AdvancedMedicalSettings_facility), CSTRING(AdvancedMedicalSettings_vehicleAndFacility), ECSTRING(common,Disabled)};
};
class GVAR(useCondition_PAK) {
category = CSTRING(Category_Medical);
displayName = CSTRING(AdvancedMedicalSettings_useCondition_PAK_DisplayName);
description = CSTRING(AdvancedMedicalSettings_useCondition_PAK_Description);
typeName = "SCALAR";
value = 0;
values[] = {"Anytime", "Stable"};
};
class GVAR(useCondition_SurgicalKit) {
category = CSTRING(Category_Medical);
displayName = CSTRING(AdvancedMedicalSettings_useCondition_SurgicalKit_DisplayName);
description = CSTRING(AdvancedMedicalSettings_useCondition_SurgicalKit_Description);
typeName = "SCALAR";
value = 0;
values[] = {"Anytime", "Stable"};
};
class GVAR(keepLocalSettingsSynced) {
category = CSTRING(Category_Medical);
typeName = "BOOL";
value = 1;
};
class GVAR(healHitPointAfterAdvBandage) {
category = CSTRING(Category_Medical);
displayName = CSTRING(healHitPointAfterAdvBandage);
typeName = "BOOL";
value = 0;
};
class GVAR(painIsOnlySuppressed) {
category = CSTRING(Category_Medical);
displayName = CSTRING(painIsOnlySuppressed);
typeName = "BOOL";
value = 1;
};
class GVAR(painEffectType) {
category = CSTRING(Category_Medical);
displayName = CSTRING(painEffectType);
typeName = "SCALAR";
value = 0;
values[] = {CSTRING(painEffect_Flash), CSTRING(painEffect_Chroma)};
isClientSettable = 1;
};
class GVAR(allowUnconsciousAnimationOnTreatment) {
category = CSTRING(Category_Medical);
typeName = "BOOL";
value = 0;
};
class GVAR(moveUnitsFromGroupOnUnconscious) {
category = CSTRING(Category_Medical);
typeName = "BOOL";
value = 0;
};
class GVAR(menuTypeStyle) {
category = CSTRING(Category_Medical);
displayName = CSTRING(menuTypeDisplay);
description = CSTRING(menuTypeDescription);
typeName = "SCALAR";
value = 0;
values[] = {CSTRING(useSelection), CSTRING(useRadial), "Disabled"};
isClientSettable = 1;
};
};