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https://github.com/acemod/ACE3.git
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3f4564605b
* Muzzle Velocity vs. Temperature Interpolation * C1 Ballistic Coefficient vs. Distance Interpolation * Coriolis and Spin drift output * Options menu * Truing Drop --------------------------------- * Overworked default gun profiles --------------------------------- * Fixed the Cancel buttons on the gun-, atmosphere- and target columns. * Fixed some muzzle velocity entries in the default gun list. * Fixed divide by zero error in the target range estimator
103 lines
2.8 KiB
Plaintext
103 lines
2.8 KiB
Plaintext
/*
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* Author: Ruthberg
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* Inits all global variables with the default values
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*
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* Arguments:
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* Nothing
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*
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* Return Value:
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* Nothing
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*
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* Example:
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* call ace_atragmx_fnc_init
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*
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* Public: No
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*/
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#include "script_component.hpp"
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GVAR(active) = false;
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GVAR(workingMemory) = +(GVAR(gunList) select 0);
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GVAR(scopeUnits) = ["MILs", "TMOA", "SMOA", "Clicks"];
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GVAR(scopeClickUnits) = ["TMOA", "SMOA", "MILs"];
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GVAR(rangeCardStartRange) = 200;
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GVAR(rangeCardEndRange) = 2000;
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GVAR(rangeCardIncrement) = 50;
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GVAR(rangeCardLastColumns) = ["Lead", "RemV", "RemE", "TmFlt"];
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GVAR(rangeCardCurrentColumn) = 3;
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GVAR(rangeCardData) = [];
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GVAR(rangeAssistTargetSizeUnits) = ["in", "ft", "cm", "m"];
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GVAR(rangeAssistTargetSizeUnit) = 2;
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GVAR(rangeAssistImageSizeUnits) = ["MIL", "TMOA", "IOA"];
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GVAR(rangeAssistImageSizeUnit) = 0;
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GVAR(rangeAssistUseTargetHeight) = true;
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GVAR(speedAssistNumTicksUnits) = ["MIL", "TMOA", "IOA"];
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GVAR(speedAssistNumTicksUnit) = 0;
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GVAR(speedAssistTimer) = true;
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GVAR(currentUnit) = 2;
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GVAR(currentGun) = 0;
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GVAR(currentTarget) = 0;
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GVAR(currentScopeUnit) = 0;
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GVAR(currentScopeClickUnit) = 2;
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GVAR(currentScopeClickUnitTemp) = 2;
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GVAR(currentScopeClickNumber) = 10;
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GVAR(currentScopeClickNumberTemp) = 10;
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GVAR(atmosphereModeTBH) = true;
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GVAR(altitude) = 0;
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GVAR(temperature) = 15;
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GVAR(barometricPressure) = 1013.25;
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GVAR(relativeHumidity) = 0.5;
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GVAR(latitude) = [38, 38, 38, 38];
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GVAR(directionOfFire) = [0, 0, 0, 0];
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GVAR(windSpeed1) = [0, 0, 0, 0];
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GVAR(windSpeed2) = [0, 0, 0, 0];
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GVAR(windDirection) = [12, 12, 12, 12];
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GVAR(inclinationAngle) = [0, 0, 0, 0];
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GVAR(targetSpeed) = [0, 0, 0, 0];
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GVAR(targetSpeedDirection) = [1, 1, 1, 1];
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GVAR(targetRange) = [0, 0, 0, 0];
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GVAR(showWind2) = false;
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GVAR(showCoriolis) = false;
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GVAR(elevationOutput) = [0, 0, 0, 0];
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GVAR(windage1Output) = [0, 0, 0, 0];
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GVAR(windage2Output) = [0, 0, 0, 0];
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GVAR(leadOutput) = [0, 0, 0, 0];
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GVAR(tofOutput) = [0, 0, 0, 0];
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GVAR(velocityOutput) = [0, 0, 0, 0];
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GVAR(verticalCoriolisOutput) = [0, 0, 0, 0];
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GVAR(horizontalCoriolisOutput) = [0, 0, 0, 0];
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GVAR(spinDriftOutput) = [0, 0, 0, 0];
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GVAR(truingDropMode) = 0;
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GVAR(truingDropRangeData) = [0, 0];
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GVAR(truingDropDropData) = [0, 0, 0];
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GVAR(truingDropReferenceDropData) = [0, 0, 0];
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GVAR(truingDropC1) = 0;
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GVAR(truingDropMuzzleVelocity) = 0;
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GVAR(targetSolutionInput) = nil;
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GVAR(showMainPage) = true;
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GVAR(showAddNewGun) = false;
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GVAR(showAtmoEnvData) = false;
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GVAR(showC1BallisticCoefficientData) = false;
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GVAR(showGunAmmoData) = false;
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GVAR(showGunList) = false;
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GVAR(showMuzzleVelocityData) = false;
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GVAR(showRangeCard) = false;
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GVAR(showRangeCardSetup) = false;
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GVAR(showSolutionSetup) = false;
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GVAR(showTargetData) = false;
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GVAR(showTargetRangeAssist) = false;
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GVAR(showTargetSpeedAssist) = false;
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GVAR(showTargetSpeedAssistTimer) = false;
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GVAR(showTruingDrop) = false;
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