ACE3/addons/medical_status/functions
2020-02-05 23:09:58 +00:00
..
fnc_addMedicationAdjustment.sqf Medical - Improve adjustment calcs / wound blood loss / medications (#6910) 2019-04-27 14:12:11 -05:00
fnc_adjustPainLevel.sqf Medical - Various debugging and fix cpr anim speed (#7122) 2019-08-06 08:10:33 -05:00
fnc_getBloodLoss.sqf Medical - Rework CPR and Bleeding in cardiac arrest (#7060) 2019-06-27 19:01:20 -05:00
fnc_getBloodPressure.sqf Medical - Fix severity of wound bleeding and adjust cardiac output calculations (#7010) 2019-06-10 11:23:21 -05:00
fnc_getBloodVolumeChange.sqf Medical - Cleanup settings (#7057) 2019-06-28 11:50:11 -05:00
fnc_getCardiacOutput.sqf Medical - Rework CPR and Bleeding in cardiac arrest (#7060) 2019-06-27 19:01:20 -05:00
fnc_getMedicationCount.sqf Medical - epiBoostsSpontaneousWakeUp (#7076) 2019-09-28 16:11:32 -05:00
fnc_handleKilled.sqf Only force enable input when player is killed (#7510) 2020-02-05 23:09:58 +00:00
fnc_hasStableVitals.sqf Move #includes before function headers (#6484) 2018-07-30 10:22:14 +01:00
fnc_initUnit.sqf Add wounds var macros (#7058) 2019-06-22 13:36:27 -05:00
fnc_isBeingCarried.sqf Move #includes before function headers (#6484) 2018-07-30 10:22:14 +01:00
fnc_isBeingDragged.sqf Move #includes before function headers (#6484) 2018-07-30 10:22:14 +01:00
fnc_isInStableCondition.sqf Medical - Only stitch wounds on not bleeding body parts (#7044) 2019-09-28 21:48:19 +01:00
fnc_setCardiacArrestState.sqf Only set unconscious upon entering CA (#7503) 2020-02-04 11:17:25 +00:00
fnc_setDead.sqf Medical StateMachine - Tweak dead state handling (#7061) 2019-09-05 15:56:14 -05:00
fnc_setUnconsciousState.sqf Medical - Rename private version of setUnconscious (#7237) 2019-10-12 09:47:57 -05:00
fnc_updateWoundBloodLoss.sqf Add wounds var macros (#7058) 2019-06-22 13:36:27 -05:00
script_component.hpp Fix preprocessor includes 2018-04-27 15:21:49 +01:00