ACE3/addons/explosives/XEH_PREP.hpp
Fabio Schick 2f9b7002c3
Explosives - Add Cellphone/Detonator Keybinds (#9687)
Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
2024-02-07 17:47:01 -03:00

44 lines
969 B
C++

PREP(addCellphoneIED);
PREP(addClacker);
PREP(addDetonateActions);
PREP(addDetonateHandler);
PREP(addExplosiveActions);
PREP(addToSpeedDial);
PREP(addTransmitterActions);
PREP(addTriggerActions);
PREP(cancelPlacement);
PREP(canDefuse);
PREP(canDetonate);
PREP(connectExplosive);
PREP(cycleActiveTrigger);
PREP(defuseExplosive);
PREP(detonateExplosive);
PREP(detonateExplosiveAll);
PREP(dialPhone);
PREP(dialingPhone);
PREP(handleScrollWheel);
PREP(hasExplosives);
PREP(hasPlacedExplosives);
PREP(interactEH);
PREP(getDetonators);
PREP(getPlacedExplosives);
PREP(getSpeedDialExplosive);
PREP(module);
PREP(onIncapacitated);
PREP(onInventoryChanged);
PREP(openTimerUI);
PREP(placeExplosive);
PREP(removeFromSpeedDial);
PREP(scriptedExplosive);
PREP(selectTrigger);
PREP(setupExplosive);
PREP(setPosition);
PREP(setSpeedDial);
PREP(spawnFlare);
PREP(startDefuse);
PREP(startTimer);
PREP(triggerType);
PREP(allowDefuse);
PREP(isAllowedDefuse);
PREP(checkDetonateHandlers);