ACE3/addons/inventory/functions/fnc_displayNameWeight.sqf
johnb432 7f998c3234
Inventory - Improve multiple aspects (#9706)
Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
2024-01-06 18:26:46 -03:00

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#include "..\script_component.hpp"
/*
* Author: commy2
* Executed every time an inventory display is opened.
*
* Arguments:
* 0: Inventory display <DISPLAY>
*
* Return Value:
* None
*
* Example:
* [DISPLAY] call ace_inventory_fnc_displayNameWeight
*
* Public: No
*/
params ["_display"];
// Forces player name control to display irrespective of isStreamFriendlyUIEnabled
(_display displayCtrl 111) ctrlShow true;
private _fnc_update = {
params ["_display"];
private _control = _display displayCtrl 111;
private _format = ["%1 - %2 %3 (%4)", "%2 %3 (%4)"] select isStreamFriendlyUIEnabled;
_control ctrlSetText format [_format,
[GVAR(unit), false, true] call EFUNC(common,getName),
LELSTRING(common,Weight),
GVAR(unit) call EFUNC(common,getWeight),
[GVAR(unit), true] call EFUNC(common,getWeight)
];
};
_display displayAddEventHandler ["MouseMoving", _fnc_update];
_display displayAddEventHandler ["MouseHolding", _fnc_update];
_display call _fnc_update;