ACE3/addons/explosives
Apricot aa48e87323
Translations - Improve and overhaul Japanese localization. (#9657)
* More Japanese

* bit tweak

* cargo missing

* little bit better wording

* update medicaly

* more medical

* Grenade Things and more

* common and csw

* minor tweaks

* even more tweaks

* I want this to be the final update

* overhaul not over yet

* Finaly finaly it's over. maybe.

* zeus med module update addition

* range things

* Update stringtable.xml

* Update stringtable.xml

* Update stringtable.xml

* progress bar

* revert and feedbackicon

feedback is still used??? i can't check that

* Captive fix and Specialist things

* Training level required

* time things

* Zeus_ModuleUnloadFromCargo

* error fix

* revert field manual cause conflict with portuguese

* reattempt field manual

* advanced wording

* magazine name and chemlight name

* space

* I forgot change that

* Jam and cookoff meaning

* space is important

* Pointing
2023-12-01 17:50:58 -06:00
..
Data Explosives - Fix invalid m57 specularPower (#9094) 2022-11-07 14:00:42 +00:00
dev Compat RHS - Fix explosives compat (#9571) 2023-10-24 00:55:06 -04:00
functions Tools - Check example funcs in document_functions.py (#9630) 2023-11-08 12:00:05 -06:00
scripts Use directCall on tripflare effect 2016-09-08 21:22:32 +02:00
UI Add new explosive timer UI 2018-06-22 15:41:43 -04:00
$PBOPREFIX$ Added $PBOPREFIX$ for explosives. 2015-01-12 13:42:02 +02:00
ACE_Arsenal_Stats.hpp Cleanup spaces in config macros (#9621) 2023-11-05 12:36:00 -06:00
ACE_Settings.hpp Explosives - Add CBA settings for max/min/default timer values (#7916) 2020-10-03 12:00:06 -05:00
ACE_Triggers.hpp Cleanup spaces in config macros (#9621) 2023-11-05 12:36:00 -06:00
Cfg3DEN.hpp Explosives - Add ace_isEOD 3DEN attribute (#7080) 2019-10-13 12:22:46 -05:00
CfgAmmo.hpp Update class with correct inheritance (#7100) 2019-07-12 10:04:33 -05:00
CfgCloudlets.hpp Add Tripflare (#4152) 2016-08-13 11:29:01 +02:00
CfgEventHandlers.hpp Cleanup spaces in config macros (#9621) 2023-11-05 12:36:00 -06:00
CfgMagazines.hpp General - Format config classes with consistent spacing (#8550) 2021-10-18 11:56:43 -05:00
CfgModule.hpp Convert ACE_settings to CBA_settings (#4895) 2017-11-11 20:21:55 +01:00
CfgVehicles.hpp Tools - HEMTT PW3 fixes (#9585) 2023-11-01 02:29:59 +01:00
CfgWeapons.hpp Explosives - Add modded defusal kit support (#9353) 2023-09-01 17:52:28 -03:00
config.cpp General - Format config classes with consistent spacing (#8550) 2021-10-18 11:56:43 -05:00
ExplosivesUI.hpp Tools - HEMTT PW3 fixes (#9585) 2023-11-01 02:29:59 +01:00
GUI_VirtualAmmo.hpp Cleanup spaces in config macros (#9621) 2023-11-05 12:36:00 -06:00
initSettings.sqf Explosives - Add CBA settings for max/min/default timer values (#7916) 2020-10-03 12:00:06 -05:00
README.md Update contribution documents (#8382) 2021-08-16 20:17:56 +01:00
script_component.hpp Add new explosive timer UI 2018-06-22 15:41:43 -04:00
stringtable.xml Translations - Improve and overhaul Japanese localization. (#9657) 2023-12-01 17:50:58 -06:00
TimerDialog.hpp Cleanup spaces in config macros (#9621) 2023-11-05 12:36:00 -06:00
XEH_missionDisplayLoad.sqf Fix Cancel Action by moving it to MouseButtonDown display EH 2016-03-03 17:35:43 +01:00
XEH_postInit.sqf Explosives - Add getVar to disable setShotParents (#9190) 2023-05-03 11:55:02 -05:00
XEH_preInit.sqf General - uiNamespace cleanup (#9425) 2023-10-04 14:09:05 -04:00
XEH_PREP.hpp Explosives - Fix cellphone ringing if RF blocking present (#8991) 2022-09-10 13:02:53 -05:00
XEH_preStart.sqf General - uiNamespace cleanup (#9425) 2023-10-04 14:09:05 -04:00

ace_explosives

Completely replaces the vanilla explosives system, allowing precise placement and different trigger types.