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* advanced_ballistics * advanced_fatigue * advanced_throwing * ai * aircraft * arsenal * atragmx * attach * backpacks * ballistics * captives * cargo * chemlights * common * concertina_wire * cookoff * dagr * disarming * disposable * dogtags * dragging * explosives * fastroping * fcs * finger * frag * gestures * gforces * goggles * grenades * gunbag * hearing * hitreactions * huntir * interact_menu * interaction * inventory * kestrel4500 * laser * laserpointer * logistics_uavbattery * logistics_wirecutter * magazinerepack * map * map_gestures * maptools * markers * medical * medical_ai * medical_blood * medical_menu * microdagr * minedetector * missileguidance * missionmodules * mk6mortar * modules * movement * nametags * nightvision * nlaw * optics * optionsmenu * overheating * overpressure * parachute * pylons * quickmount * rangecard * rearm * recoil * refuel * reload * reloadlaunchers * repair * respawn * safemode * sandbag * scopes * slideshow * spectator * spottingscope * switchunits * tacticalladder * tagging * trenches * tripod * ui * vector * vehiclelock * vehicles * viewdistance * weaponselect * weather * winddeflection * yardage450 * zeus * arsenal defines.hpp * optionals * DEBUG_MODE_FULL 1 * DEBUG_MODE_FULL 2 * Manual fixes * Add SQF Validator check for #include after block comment * explosives fnc_openTimerUI * fix uniqueItems
59 lines
1.6 KiB
Plaintext
59 lines
1.6 KiB
Plaintext
#include "script_component.hpp"
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/*
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* Author: Alganthe
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* Open arsenal.
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*
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* Arguments:
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* 0: Box <OBJECT>
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* 1: Unit to open the arsenal on <OBJECT>
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* 2: Ignore virtual items and fill arsenal <BOOL>
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*
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* Return Value:
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* None
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*
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* Example:
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* [_box, player] call ace_arsenal_fnc_openBox
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*
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* Public: Yes
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*/
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params [["_object", objNull, [objNull]], ["_center", objNull, [objNull]], ["_mode", false, [false]]];
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if (
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isNull _object ||
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{isNull _center} ||
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{!(_center isKindOf "CAManBase")} ||
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{!(isNull objectParent _center) && {!is3DEN}}
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) exitWith {};
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if (isNil {_object getVariable [QGVAR(virtualItems), nil]} && {!_mode}) exitWith {
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[localize LSTRING(noVirtualItems), false, 5, 1] call EFUNC(common,displayText);
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};
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if (canSuspend) exitWith {
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[{_this call FUNC(openBox)}, _this] call CBA_fnc_directCall;
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};
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private _displayToUse = [findDisplay 46, findDIsplay 312] select (!isNull findDisplay 312);
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_displayToUse = [_displayToUse, findDisplay 313] select (is3DEN);
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if (isNil "_displayToUse" || {!isnil QGVAR(camera)}) exitWith {
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[localize LSTRING(CantOpenDisplay), false, 5, 1] call EFUNC(common,displayText);
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};
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if (_mode) then {
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GVAR(virtualItems) = +(uiNamespace getVariable QGVAR(configItems));
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} else {
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GVAR(virtualItems) = +(_object getVariable [QGVAR(virtualItems), [
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[[], [], []], [[], [], [], []], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], []
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]]);
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};
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GVAR(center) = _center;
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if (is3DEN) then {
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_displayToUse createDisplay QGVAR(display);
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} else {
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[{(_this select 0) createDisplay (_this select 1)}, [_displayToUse, QGVAR(display)]] call CBA_fnc_execNextFrame;
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};
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