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* Update script_component.hpp Change check for wire cutters for all child classes in addition to current class * Update script_component.hpp fix bracket * Change isKindOf for alt syntax Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com> * Update addons/logistics_wirecutter/script_component.hpp Better performing searching for wirecutter Co-authored-by: BrettMayson <brett@mayson.io> * Update XEH_postInit.sqf Index all possible wirecutters * Update script_component.hpp arrayIntersect with possible wirecutters * Update XEH_postInit.sqf Incorrect quotes * Update CfgWeapons.hpp Add iswirecutter to wirecutter * Update XEH_postInit.sqf Remove pointless parentheses * Update addons/logistics_wirecutter/script_component.hpp fix for incorrect arrayintersect check Co-authored-by: PabstMirror <pabstmirror@gmail.com> * Update addons/logistics_wirecutter/XEH_postInit.sqf Incorrect quoting Co-authored-by: Jouni Järvinen <rautamiekka@users.noreply.github.com> * use configClasses and cache at preStart --------- Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com> Co-authored-by: BrettMayson <brett@mayson.io> Co-authored-by: PabstMirror <pabstmirror@gmail.com> Co-authored-by: Jouni Järvinen <rautamiekka@users.noreply.github.com>
12 lines
363 B
Plaintext
12 lines
363 B
Plaintext
#include "script_component.hpp"
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if (hasInterface) then {
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["ace_interactMenuOpened", {_this call FUNC(interactEH)}] call CBA_fnc_addEventHandler;
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};
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if (isServer) then {
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[QGVAR(destroyFence), {_this call FUNC(destroyFence)}] call CBA_fnc_addEventHandler;
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};
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GVAR(possibleWirecutters) = call (uiNamespace getVariable [QGVAR(possibleWirecutters), {[]}]);
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