ACE3/addons/nightvision/functions/fnc_scaleCtrl.sqf
PabstMirror 4b42eb4385
ST Nightvision Effects (#4694)
* Merge ST Nightvision

* Cleanup

* Header cleanup

* Add ace setting for fog

* Cleanup debug

* Manual merge refuel changes

* Add new setting for effect scaling

* Cleanup

* Use ace_common_fnc_getZoom

* Fix compat inheritance changes

* Fix stringtable

* Add category

* Tidy function headers

* Replace global event with remote event
2017-12-06 13:15:33 -06:00

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/*
* Author: Dslyecxi, PabstMirror
* Determines night vision source (player/vehicle) - Updates UI based on type.
*
* Arguments:
* 0: Control <CONTROL>
* 1: Default position [x,y,w,h] <ARRAY>
* 2: Zoom Level <NUMBER>
*
* Return Value:
* None
*
* Example:
* [] call ace_nightvision_fnc_scaleCtrl
*
* Public: No
*/
#include "script_component.hpp"
params ["_ctrl", "_default_pos", "_scale"];
if (!ctrlShown _ctrl) exitWith {};
_ctrl ctrlSetPosition
[(((_default_pos select 0) - 0.5) * _scale) + 0.5,
(((_default_pos select 1) - 0.5) * _scale) + 0.5,
(_default_pos select 2) * _scale,
(_default_pos select 3) * _scale];
_ctrl ctrlCommit 0;