ACE3/addons/refuel/functions/fnc_disconnect.sqf
IngoKauffmann 8b53b4f0d0 Fixes
Moved macros to function
Fixed MP bugs
Changed class history of nozzle
2015-08-22 13:34:24 +02:00

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644 B
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/*
* Author: GitHawk
* Disconnect a fuel nozzle.
*
* Arguments:
* 0: Unit <OBJECT>
* 1: Nozzle <OBJECT>
*
* Return Value:
* None
*
* Example:
* [player, nozzle] call ace_refuel_fnc_disconnect
*
* Public: No
*/
#include "script_component.hpp"
private ["_sink"];
params ["_unit", "_nozzle"];
_sink = _nozzle getVariable [QGVAR(sink), objNull];
if (isNull _sink) exitWith {};
_sink setVariable [QGVAR(nozzle), objNull, true];
_nozzle setVariable [QGVAR(sink), objNull, true];
_nozzle setVariable [QGVAR(isConnected), false, true];
[objNull, _nozzle, true] call FUNC(dropNozzle);
[_unit, objNull, _nozzle] call FUNC(takeNozzle);