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12 lines
292 B
Plaintext
12 lines
292 B
Plaintext
#include "script_component.hpp"
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private ["_unit"];
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_unit = _this select 0;
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if !(local _unit) exitWith {};
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[_unit, "forceWalk", "ACE_refuel", false] call EFUNC(common,statusEffect_set);
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_unit setVariable [QGVAR(selectedWeaponOnRefuel), nil];
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_unit setVariable [QGVAR(isRefueling), false];
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